Panzergeneral type of game focusing on the Stalingrad campaign. Turn based, very accurate unit designations, realistic reinforcements and the limited ability to purchase units with prestige. A bit confusing at first but quickly becomes second nature. And already an expansion pack. I dig.
Expansion pack to Unity of Command focusing on the Soviet drive to Berlin. More units, several massive scenarios, and a large Soviet Campaign are some of the improvements. Definately worth ten bucks.
This sequel was no where near as good as the first. It felt MUCH shorter and much less exciting! It's really only about Nate and Critter, and Critter gets REALLY annoying in my opinion because you have to play his character for so long and he only has about 4 incomprehensible lines that he repeats over and over. You basically only ever get play as Nate and Critter which was a bit boring and the sweet little hobbit from the original isn't even in it, nor is the girl. Puzzles were fine, still challenging but logical and felt great to solve. Game finishes on a strange note... I didn't know I was done. I suppose it leaves you hanging with the prospect of a sequel, but the game crashed on my at the end so I couldn't tell if it was done or just crashing. I had to read a walkthru to let me know I was indeed finished.
If you're not into retro games, this isn't for you. This is an update/remake of the old Exile games, hence all the "problems" reviewer D2 complains of. The graphics are not snazzy, but let's be clear: if you like open-ended, big-world games with great plotting and decent writing, you will like this one. If you need Flash and other bells and whistles, avoid, and leave Avernum to those who appreciate it.
Bought this game after looking at it on Steam Greenlight.
Story: 8/10 The story is what it promised. I won't give anything away, but there were a few parts that made me laugh, and I liked the characters.
Gameplay: 8/10 Pretty good for an indie title with a few hours of game time.
Graphics: 10/10 I read the other reviews here, and I don't see their problem. Yes, it is stylized, but if you watched the trailers you know what you are getting. I loved the style, and it was one of the reasons it caught my eye in the first place.
Sounds: 7/10 Not over the top, but they get the job done.
Music: 9/10 The music is great. There were some tracks I'd like to play out of game and genuinely enjoy.
If you are on the fence with this game, I had a fun time playing, and it was good for the price. Go give it a shot.
Not worth even the low $10 I paid. Graphics and storyline are a joke. The controls are overly simplistic and found that the battles followed a repetitive style that made trying to finish the game a chore. Blah, don't waste your time.
Seems a compilation of many other games with little plot or challenge
Although the levels did progress in difficulty, I found virtually no incentive in the structure of the game. I bought it one dark and wintry night figuring I could while away a few hours and ... I whiled a few hours. I am a big fan of smart, challenging Match 3 and Time Management games and this game was neither. In addition, the later levels had a nasty, inch long spider making sudden appearances to add a chain to a square and a couple of times, I really jumped! Not a fan of the eight legged beasties. Well, I finished the game and could honestly give it a "3" (it was ok), but in reflection, Mystika was a mistake.
It is wooden and unrealistic in the gameplay with no acknowledgement of the laws of physics and momentum. The graphics are passed off as 'innovative' but are actually just crude to the point of distraction. The environment is portrayed as being 'rich' but you can scarcely interact with any of it.
Even better with an XBox controller. It's dark and mysterious with nice scare shockers involved. Made me jump a couple of times and I only have played it for ten mins. Nice job on the game!
I'm not one to to over-hype things, but in my humble opinion this game is top-teir. On my Early 2011 17" Macbook Pro 8GB memory it runs at a high resolution with maximized settings at 30fps constant. Very good port with exceptionally satisfying combat that is easy to learn but difficult to master. If you catch this on sale, and you're confident your system can handle it, you'd be a fool to turn it down.
Not many games get put into my "remembered forever" list. Along side some other great indie games. This one does. I am also not one to jump or drop the mouse while playing a game... and some of the spooky or scary elements and events in this game, made me do just that. I won't go into details and cover everything, this is just one of those games you have to play to experience it yourself. Its really... really... good!
Postal was the first game to really pull all the stops while pushing the edge of the envelope. Postal 2 was the first FPS to really do the same. With the cheat codes, I get just what I really, really want in a game - an uninterrupted kill! Kill! Kill fest...
Nicely drawn and a diverting story, it is really a series of true puzzles, which is refreshing. Ample hints if needed. A bit short and the puzzles could have been more diverse, but probably worth the cost.
If this game is above $15 bucks, its not worth it.
The interface plain and simple belongs into a late 90's game. Creating a train route is fun, but try to run 2 or more trains along side and you run into a dump of a game. A city's max track is 4 and then you run into serious congestion problems. If your own tracks ain't the issue, then your competitor's will build up and around you and anything else. Making the map look more of a huge rollecoaster theme park.
The worst of it all will have to be the scenario objectives, no story, no unlocks.. simply here are the objectives, accomplish them and go to the next map. Figure the supply and demand map and you'll be finishing scenarios in 30 mins or so.
I wish Rail Road Tycoon 3 was available for mac os x. RRT3 is worth a 8.5 while Sid, a 1.9 That's about all I can share on the game.
Game starts out reasonably well, but once you move onto harder levels, it just gets ridiculously hard.
Runs good on Mac Mini though. After adjusting the game setting to a little less demanding setup, Oil Rush runs flawlessly on my Mac Mini, 2.7 GHz Intel i7, 16 GB RAM, 250 GB SSD, AMD Radeon HD 6630M 256 MB.
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