Unity of Command

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Unity of Command is an innovative and refreshing operational-level wargame that covers the entire 1942/43 Stalingrad Campaign on the Eastern Front.





Unity of Command is an innovative and refreshing operational-level wargame that covers the entire 1942/43 Stalingrad Campaign on the Eastern Front. Playable from both the Axis and Soviet perspective, it strives to recreate the strategy, the forces involved and the general tension of that crucial period in World War II.

Experience the highly fluid, enormously large battles of maneuver in a turn-based strategy setting. Take command in this mobile, back-and-forth sort of war where logistics and poor weather are often the decider, and defeat and victory are sometimes just a mile, or a day, apart.
  • Easy to learn and intuitive, with fast and flowing gameplay
  • Historically accurate operational-level units (Axis divisions, Soviet corps)
  • 17 single player scenarios, Axis and Soviet, at the scale of 20km per hex, 4 days per turn
  • Campaign mode that puts historical and what-if scenarios in strategic context
  • Sophisticated weather model, with realistic per-hex weather
  • Novel supply system, providing for exciting battles of encirclement and breakout
  • Belligerent and aggressive AI that knows how to counterattack and threaten supply lines
  • Integrated “History Mode” for after-action replays
  • Multiplayer via the Internet


Mac Requirements Minimum Supported Will It Run?
Mac OS X10.6.8Download the MacGameStore App to compare your Mac's information in real-time.

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CPU TypeIntel Mac Only
CPU CoresAny
CPU Speed1.6 GHz
System RAM1 GB
Drive SpaceUnknown
Video RAMAny
Video CardAny
Important Notes:
  • Optional Steam Key provided with purchase. Not required.

Downloadable Content For This Game (DLC)

DLCUnity of Command - Red Turn DLCReleased 1/7/2013$9.99
DLCUnity of Command - Black Turn DLCReleased 12/11/2013$9.99

Reviews, Ratings & Comments


From 67 Shoppers

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Shopper Reviews

  1. Fun for a while
    by Dubbs09, USA - Nov 17th 2016

    Gets repetitive fast and doesn't provide the satisfaction of bigger more developed strategy games

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    by Wilford, United Kingdom - Jan 17th 2016

    I love staergy games, but this one sent me nuts. With no option for skill level one is set almost impossible & hugely annoying tasks. for instance one is asked to capture three cities, as not capturing & holding all three means you loose & try again. Here is the kicker, you only get seven moves, yes seven moves! This is against what I feel is a stratergy game, rush in, make bold sweeping moves only to see the computer do the same, you loose, so start over yet again. Just absurd, & as I say wholly annoying.

    2 out of 3 shoppers found this helpful.Was this helpful? Yes No
  3. Surprisingly interesting !
    by Nicolas I, Canada - May 27th 2015

    As a grand strategy games player I thought this game would be too simple to be interesting. I was wrong. The scope is certainly limited and it's mainly a good entry level game for beginners. But, surprisingly, the game offer challenges and hours of play/replay. I would say it's better that it looks.

    I would have rated the game 4 or 5 if it had a difficulty level setting. It's hardly understandable this feature is lacking as it would have been really easy to implement using the existing game mechanics of prestige points. Prestige points can be used to "buy" (request from high command) more divisions or specialized brigades, so why not give more or less starting prestige as a difficulty level ?

    2 shoppers found this helpful.Was this helpful? Yes No

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