I love staergy games, but this one sent me nuts. With no option for skill level one is set almost impossible & hugely annoying tasks. for instance one is asked to capture three cities, as not capturing & holding all three means you loose & try again. Here is the kicker, you only get seven moves, yes seven moves! This is against what I feel is a stratergy game, rush in, make bold sweeping moves only to see the computer do the same, you loose, so start over yet again. Just absurd, & as I say wholly annoying.
The graphics are very good with a funny sense of humour.Could have given this a 5 star rating if only I can solve the puzzle near the end to solve the mystery.
I totally enjoyed playing this. It requires thought and logic and kept me interested until the end. I've always enjoyed stategy and hidden object games and this, in some ways, combines the two. Not really HOG, but you do have to search out objects that are hidden. I've gotten away from the HOG's because most now are just plain creepy and I'm tired of that. This was a refreshing change. I played "Hero of The Kingdom" first and enjoyed it, as well. I plan to search to see if this company has any more games like this.
Craft the world reminds allows you to build your own dwarf fortress. However, as with most games that combine creating a building/city/empire with fighting, most of your efforts will have to go into preparations for those fights.
Most of the time, you will give general orders (mine here, craft that item, build a door here), and then one of your around 12 dwarfs will come and do the job. However, you can also control dwarfs individually.
The crafting system reminds quite a bit of Minecraft, although with less freedom. And it is a bit annoying sometimes (go to the raw materials page and draw the wood button to the crafting field, go to the gear page and draw the axe button to the crafting field - since one has to do quite a bit of item crafting, this can really become annoying in the long run).
A second problem is that the job distribution among the dwarfs is not really optimal, especially when you explore a larger part of the map and have more than a couple of dwarfs. E.g. you order to mine a coal field and a dwarf is standing idly next to it, yet a dwarf from the other end of the map is given the task. Admittedly, Craft the World is not the only game with such job management problems.
And finally, it can take quite long to progress, as there are regular tasks you have to fulfill (mainly, getting sufficient food for the dwarfs and fending of the occasional monster wave). Nothing against such regular tasks to keep the fortress running, but I don't think it was properly balanced.
However, although there are a couple of drawbacks, the game is still quite a bit of fun, and since you will spend most of the time giving tasks without micromanaging the dwarfs, it can also be quite relaxing.
The first of two major dlc's for Tropico, together with Espionage. The main features are new sea-based buildings and a new campaign.
Although the missions are enjoyable the new buildings are the real stars of this dlc. Many of them are very useful and change the way you play the rest of the game as well. The fishing trawler for instance is so effective that you never need to build fishing wharves again.
The campaign missions don't really pose much of a challenge for a seasoned presidente so long as you remember to switch islands after every mission. Otherwise some missions might pose challenges you can't face within the available time. Just like in Espionage the campaign can be beaten rather quickly.
The espionage dlc adds new buildings and a highly entertaining new storyline. The buildings are either geared towards the military or espionage and as such are highly specialized. Therefore you will probably not build many of them outside of the campaign missions. Luckily those missions are a lot of fun with great jokes they provide a good challenge. The highlight is a missions that parodies f2p city building games. The only real downside is the campaign is somewhat short.
Although the graphics are unique and the cubs adorable this game is severely lacking in content. Hunting animals to feed your cubs is really the only thing you can do and on the default difficulty that is not even terribly challenging or fun. When after a few hours your cubs are grown it just starts over from the beginning again. Maybe the "Mountain" expansion shakes things up, but I have no desire to spend more time or money on this game.
Because the stories are so short and not strongly connected to either the original game or each other they lack the emotional impact of the main game. Although not a bad buy you will not miss anything if you skip this one. Voice acting is strong throughout.
If you're on the fence, dive in as there is legit fun with the mini puzzles and finding paths. The platforming does get a little repetitive and even slow at times. You switch between girl and fox with a button tap. Very fluid play and atmosphere. You'll even learn a thing or two about an obscure culture and their background, survival methods, etc. Overall very cool.
I've actually never cared about trucks at all, so I bought this sceptically. You know: explore a new thing just to see if you discover something good you were missing. And that happened! This is a simulation game in which you have to drive a truck delivering goods all across Europe. Simultaneously, you build a transport company buying garages, adding trucks to them, hiring drivers... You can upgrade your truck in many different ways, repaint it... The driving simulation is excellent. You really feel as if you were on the road, have to take care of loading fuel, take some rest... There are crashes, highway tolls,you get fines, take ferrys... The modelling of the world is also excellent: roads, buildings, mountains, lakes, ports, forests, streets... everything. It's not hard to play and runs pretty good even if you don't have a so-powerful machine. If you are slightly interested in driving, traveling or building a company give it a try. It mischievously hides countless hours of great fun.
This is a classic 2D "point and click" adventure game with all its limitations. You play the role of a catholic priest in his search of the infamous count in the Europe of post World War II. The "background part" of the game is excellent: locations, atmosphere, historical documentation, dramatic progress, dialogues... But the "gameplay part" is not so good, and that's mainly for one reason: it's puzzles are often so cryptic that you will likely need to browse trough some internet walkthrough more often than fair gaming advices. So if you appreciate a good story and don't mind about cheating a bit, you can't try it. It surely won't disappoint you.
To be clear, 'Tales From the Borderlands' is like other Telltale games in that it is not a traditional 'game'. it is not likely to attract hardcore gamers who like to shoot things. Borderlands is a animated graphic novel that allows the user to interact with the plot and make choices that are later compared to the choices made by other users. Nothing you do will actually effect the final outcome because, like other Telltale products, the storyline is pre-determined and linear. This does not mean that is not a great deal of fun. 'Borderlands' is very well written and voice acted. It is superior to Telltales more popular "Game of Thrones'. Credit for this needs to be given to the great scripting of the writers who unleash their imagination with wit and humor. The action sequences, of which there are many, are superior to all other Telltale products released so far. If you like the interactive book format, you need to get this. It is Telltales' best story game yet.
The first in this series was fantastic with the added challenge of creatures trying to slow down your progress. Not this time. Sure we got a few hidden object scenes but yawn no challenge there either.
... it's a good game, the story is OK. Still, I realised it failed to actually fascinate me. I'm not sure why. Maybe it's the plot, maybe I'm too old for its dolls and other child aspects. I played it for a short time, then quit and continued a day or two later. I can't say anything against it. There are no obvious weaknesses, but for my taste, it lacks actual strong points. I bought it when it was on sale at a reduced price so I did get my money's worth.
I greatly enjoyed this third game of empress of the deep. It was a nice wrap up of the entire series. The bonus game was fun and definitely quite challenging, and while I usually rather have a bonus game that explores the story more, it was ultimately and nice and fun bonus game.
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