v2.0 for Mac: Kingdom: New Lands is now available! It's here, it's here! It's finally here! Kingdom: New Lands is now available! Now, go forth and journey into these New Lands and make your Kingdom flourish again.
optimization of scene loads French and Polish languages officially added fixed broken achievements Charming Young Man and Comic Relief (*Steam version only) added a final score display at end of game adjusted maze to not allow water to rise and drown characters before wheel puzzle adjusted drowning death in maze to always retry after wheel puzzle plus other various bug fixes and adjustments
v2 for Mac: * faster generation of levels * new type how walls are being generated * higher tessellation of walls * optimized performance * faster gameplay * material mixing now start at level 1, previously level 4 * height fields are now generated * ambient music is now procedurally triggered and mixed * reduced frequency of appearance of ghost (-2%) * first level will rarely spawn a ghost if you don't stay there for too long * few bugs squashed * monsters slowed down * all monsters reduced health points (-20%) * monsters bit smarter, but still stupid
Tallowmere got an update. Patch notes are as follows:
v334 for Mac: Fire, ice, and everything nice. Lady Tallowmere has delivered 6 new shrines to her dungeon for you to discover.
Most rooms now have a 30% chance to contain a shrine, with a smaller chance that two shrines may appear. Shrines won't appear in boss rooms.
Activating a shrine will apply a buff to your hero and/or weapons for 60 seconds.
Shrine types: • Shrine of Power – Applies a double damage effect to your weapons. • Shrine of Swiftness – Increases your movement speed. • Shrine of Wealth – Grants extra coins from enemies. • Shrine of Regeneration – Grants you increased HP regeneration. • Shrine of Chilling – Gives your weapons an icy touch. • Shrine of Fire – Ignites your weapons with fire.
Fiery Ice Wands? Icy Katanas? Double Damage Rocket Launchers? The power can be yours – if you're lucky.
Other changes: • Bloats and Zaeries that are chilled when they die will now chill nearby enemies that are hit in their death explosion. • Bloats and Zaeries that are on fire when they die will now ignite nearby enemies that are hit in their death explosion. • Fixed an audio issue that could cause the game to lag the longer you played.