News & Announcements
739 MATCHING ARTICLES
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– Enforcer: Police Crime Action got an update. Patch notes are as follows: v1.0.2.3 for Mac: - Fixed email width and height - No more flying cars! - No more use of some batching, this caused troubles for some users - The player can now only use the police vehicle while on duty - Fixed texture for wheel type 2 - The screaming woman has been silenced… - When players by a new civilian vehicle, it no longer spawns in the wrong place - Vehicle 2 and Vehicle 3 (Charger and SUV) can now have their textures modified | ||
– Door Kickers got an update. Patch notes are as follows: v1.0.2 for Mac: Hello people, Based on your feedback/reports, here’s patch #2. If everything goes right after this one, we’ll be taking our time to release a bigger update, stay posted for news! Game version 1.0.2 Features: - You can now move arrested enemies and secured hostages between map floors. - Increased maximum path length. - Stars from random maps are now usable. Fixes: - Some Steam Achievements related to campaign not working as intended (e.g. Hardcore). - Crash when changing map floors with a Stealth trooper deployed. - Exporting replay to video resulting in videos without sound. - Crash/bug related to older mods. - Some random generator maps having misaligned doors/objects. - Missing descriptions for Tazer/Shields. - Removed single-plan challenges for multi-storey maps. - The stealth “Fire” button also shows up for suppressed pistols. - Fixed random generator not working when manually editing the seed with certain values. - Fixed an issue (one of many) with Creative X-FI sound cards that could lead to a crash. - MacOSX: fixed black borders on some objects. - Linux: fixed freeze when clicking URL buttons. | ||
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– Wasteland 2 got an update. Patch notes are as follows: v2.2 for Mac: Highlights - Large amount of memory optimizations, particularly with audio, to improve performance and stability on lower-spec systems and 32-bit operating systems. - Fixed enemy “unlimited AP” movement bug that allowed them to sometimes move much farther than intended. - Extensive improvements and fixes to California questlines, particularly in Hollywood and Griffith Park. May require you to load an older save file before Hollywood to fully benefit. - Added a travel speed toggle to the world map, allowing you to zip and zoom around if you so please (doesn’t affect encounters, only travel speed). - Custom portraits will now work correctly when Windows account username contains non-English characters. - Added support for “Very Large” text. - Added 50 messages to load screens containing gameplay hints and tips. - Loading now continues when the game is tabbed out, and pauses after finishing. - Further UI fixes and improvements, such as new and correctly used icons. - Many localization updates and bug fixes across all languages. | ||
– Wasteland 2 Digital Deluxe Edition got an update. Patch notes are as follows: v2.2 for Mac: Highlights - Large amount of memory optimizations, particularly with audio, to improve performance and stability on lower-spec systems and 32-bit operating systems. - Fixed enemy “unlimited AP” movement bug that allowed them to sometimes move much farther than intended. - Extensive improvements and fixes to California questlines, particularly in Hollywood and Griffith Park. May require you to load an older save file before Hollywood to fully benefit. - Added a travel speed toggle to the world map, allowing you to zip and zoom around if you so please (doesn’t affect encounters, only travel speed). - Custom portraits will now work correctly when Windows account username contains non-English characters. - Added support for “Very Large” text. - Added 50 messages to load screens containing gameplay hints and tips. - Loading now continues when the game is tabbed out, and pauses after finishing. - Further UI fixes and improvements, such as new and correctly used icons. - Many localization updates and bug fixes across all languages. | ||
– Door Kickers got an update. Patch notes are as follows: v1.0.1 for Mac: Features: - Colored paths option. Fixes: - Fixed two crashes. - If you choose a resolution that is not supported by your monitor, the game will now revert to the default one, instead of not starting anymore. - Campaign sometimes not finishing even though all conditions have been completed. - Campaign rewards not being calculated correctly. - Effects bugs when switching between map storeys. - Explored areas are no longer reset when switching between storeys. - "Bored" sounds are now played MUCH less often than before. - Hidden camera controls visible from other floors in multi-floor levels. - Removed an Executioner from a mission with no hostages. - Fixed silenced pistols (and HK416D10SD) not working as intended. - Missing weapon descriptions. - Missing sounds for HK416D10SD. - Various map bugs. | ||
– BVS Solitaire Collection got an update. Patch notes are as follows: v1.54 for Mac: Major performance improvements. | ||
– Gabriel Knight - Sins of Father - 20th Anniversary Edition got an update. Patch notes are as follows: v2 for Mac: Bugfixes. | ||
– Door Kickers got an update. Patch notes are as follows: v1.0.0 for Mac: Features: - Campaign mode. - New scenario: Dope Raid. - Multi-storey maps. - Random killhouse generator + over 90 new random house layouts. - Over 50 new maps (in campaign, single and random combined). - New door types: grating doors / padlocked doors. - New item: bolt cutter. - New item: breaching kit. - Silenced handguns. - Can copy/paste/default equipment for each class. - Improved loading time. - Enemies start with their weapons lowered, until alerted. - New music. - Loading screens with tips&tricks. - Improved path-editing when multiple paths are over-imposed: press SHIFT for locking on a single path. - Added stretch-to-fit video option (for monitors that are not 16:9). - Separate volume option for for ambient sounds. - Improved weapon/trooper stats to better account for their performances. - Added "reset progress" option. - Countless other small changes, tweaks and overall improvements. Fixes: - Fixed items showing up randomly on random maps. - Fixed uppercase letters not working on OSX. - Fixed wall shadows showing up in editor. - Global statistics are no longer incremented when watching replays. - Fixed stars not adding after finishing new maps. - A bug where troopers could go through doors without opening them. - Right-click menus outside of screen bounds. - Tazer sometimes not shooting. - Sniper now kills all enemy types with one shot. - Sometimes exporting replays to video without sound. - Ambient sounds playing at full volume no matter of you location in the map. - Troopers stuck with playing the "use hidden camera" animation all the time. - Grenade trajectory looking OK but grenade hitting wall. - Sounds sometimes getting cut while in a very busy scene. - Removed single plan / single trooper challenges from maps where it couldn't be done. - Breaching/opening doors when behind walls. Modding / Structure changes: - FOV can be modified per any weapon/item. - Challenges are now configurable for each map. - Can publish new maps to Steam Workshop directly from the editor. - Equipment.xml is now split into 4 different xmls (items, pistols, rifles, shotguns). - Can now update mods if you have more than 50 published mods (special dedication to RedPanda for giving us extra work to do). - Can now modify/add new portraits (data/config/user_list.xml can be modified/added to by using filesystem_mount.xml). | ||
– Battle Fleet 2 got an update. Patch notes are as follows: v1.10 for Mac: Major update: - Submarines! You can now add subs to your fleet. - Depth charges for anti-submarine warfare on Destroyers & Frigates - Destructible terrain! - Improved AI and campaign - Improved fog of war - French, German and Polish languages added - Bug fixes | ||
– SPACECOM got an update. Patch notes are as follows: v0.9.1025 for Mac: 3 great new multiplayer maps (2 of those can also be played in skirmish mode) Player Kick option available for game host implemented Skull icon is displayed next to Unit icon when on hostile territory Fixed issues with wrong in game language at start Fixed issues with loosing game saves on Mac and Linux Russian translation changes (thanks Dramatheurgist) Unit color improvements Minor localization changes From now on it's impossible to play together with players using the older version of the game | ||
– Russian Front got an update. Patch notes are as follows: v1.1 for Mac: Fixes an issue with the save game feature. | ||
– BVS Solitaire Collection got an update. Patch notes are as follows: v1.51.2 for Mac: Bug fixes and speed improvements. | ||
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– Aztec Venture got an update. Patch notes are as follows: v1.01 for Mac: Game originally released with placeholder music. This new version now has proper music. | ||
– Patrician IV got an update. Patch notes are as follows: v1.0.5 for Mac: - crash bugs resolved - tooltips added for seamap - traderoutes fixed | ||
– Paper Sorcerer got an update. Patch notes are as follows: v2.4b for Mac: - Training Ice Resistance fixed to decrease damage - Defense training description fixed to 5 per level | ||
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