NOTE: Door Kickers is currently in Alpha, playable but not finished yet. But our users and the press think its already very fun and addictive! And there's a lot of gameplay in 35 levels. By buying the game now you will receive the current version as well as the full game, upon its release, at a major price discount!
Door Kickers is an innovative realtime strategy game that puts you in charge of a SWAT team and lets you command them during a tactical intervention.
Analyze the situation, plan team routes, choose equipment and breach points and coordinate multiple troopers to reach the hostage room before the bad guys get to press that trigger. It may sound daunting, and like real world CQB combat, it sure is. But most levels can be completed in minutes and on the fly improvisation works. Achieving the perfect planning, getting the mission done with no false steps, that’s a skill harder to master.
Press previews: “Door Kickers is a very fun, very simple to pick up but difficult to master strategy with real time SWAT tactics.” - GamersDissent about Alpha 4
“If you’re a fan of the SWAT games, Rainbow Six, Frozen Synapse, (...) then you’ve probably got Door Kickers pencilled in your diary, perhaps even accompanied by a couple of exclamation marks.” - PC Gamer covers Alpha 3
“It’s a thing of beauty and manages to capture the planning and satisfying execution of more complex strategy games, as well as the gung-ho and the popping-off of growly man in military shooters. (...) It’s probably the best man-shootery game I’ve played in years.” - Indie Statik on Alpha 3
Knock down doors and take out the bad guys! This game boasts a simple yet elegant and flexible interface. With each Alpha release they add new features which makes gameplay richer. I expect this will continue as new ideas get integrated.
Fun and well worth getting involved now as it develops.
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by daisyborat, USA - Oct 3rd 2013
This game has a lot of potential. I think i needs a lot of bugs fixed first before i would pay more than 10 bucks for it. Also, missing lots of features, and i think just time and kills is tacky for star rating, how about being tactical, posting guys in good positions, allowing for good coverage, running a clean opeation, etc. Also, not much option for weapons, no around corner camera, no shields for first guy in, shotguns, oozies, etc. things of this nature would put this game over the top, the controls need to be a little less touchy seems like i bump click things a lot in this game. Also, the last thing is there is no save option, get 95 percent threw a mission and have to start all over again ???? Also, not very intelligent units, if i put them in a room and have them scan, they shoot and scan, but if the first shot doesnt kill target as they scan they just keep scanning, common sense would say if you engage a target as you clear a room you shoot till dead as you move then keep scanning. Just a lot of little stuff that makes this game a bit boring and annoying at times. I really hope they fix these things and give more options, hell, even a riot control option would be fun, using force but not to much to control unruley crowds. I have lots of ideas and opinion, hote to hear from KILLHOUSE SOON!
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WOW! WOW! WOW!
by vince055, USA - Sep 26th 2013
Great concept, very challenging and addictive. Love the overhead view as if it was blue prints of the facility giving during intel come to life. Every level has multiple outcomes. The stradegy gameplay is unique as you have full control over the outcome of your mission. The AI is amazing as the bad guys constant move, chase and hide. It easy to learn and get right into. No complex interface or commands. Best part of all, this is only an Alpha version. Can't wait to see what features and packs they come up with. For the price this is a must buy with hours and hours of gaming.
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