There are older and greater things in the universe than the Endless, whose few hundred centuries barely scrape the surface of history.
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The Night of the Rabbit review.
This is a great game. The plot is interesting and the art style is so cool. It can get a little tedious at times, like when you can't figure out what to do, but that's what walkthoughs are for. It does not have much in the way of replay-ability, but that's not what point and click games are for. The game is very well done and dosn't have many characters that leave you wondering why they put them in the game. If you haven't played this game you should.
This a puzzle/adventure game with a few hidden object sequences added in.The art is cute and fits the genre perfectly. The story is fairly non-existent other than the beginning premise set up for the game of a world struck by disaster. One of the best puzzle games imo.
Haven't gotten very far yet, as it's not overly obvious what needs to be done. Quite challenging, reminds of old school adventure games. This one will keep me busy for a while. :)
The Weaponographist is a high-speed, top-down dungeon-crawling arena combat game. Cool kids might call it a "Roguelike".
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MouseCraft got an update. Patch notes are as follows:
v1.2 for Mac: Most important changes:
- Added full keyboard support - now you can play the game solely with a keyboard. - Added Xbox 360 and Xbox One gamepad support for Windows and Mac OSX (support for Linux is pretty experimental). - New languages (Italian, Dutch, Russian, Simplified Chinese). - Added a "language sniffing" mechanism - the game will now set the language according to the operating system language. - Increased the performance and quality of videos for Mac OSX. - Optimized a lot of graphics stuff - reduced the number of draw calls by 30%. - Added functionality to Effects toggle - setting effects to "Off" will result in launching the game in a mode suitable for older, low-end computers. - Added a green outline showing the currently active Moving Brick. - Added an option to increase the speed of the game without releasing the Mice. - Moved all Brick outlines to a higher layer so they are more visible during Active Pause. - Feature cutscenes will no longer appear if you have already completed the level where the feature was introduced. - Lots of Level Editor bugfixes.
Gamepad support details:
- Windows: Xbox 360 and Xbox One controllers should work out of the box if you have the necessary drivers. A PS3/PS4 controller can be used with Motionin Joy application and emulating Xbox 360 controller. - Mac OSX: requires free 3rd party driver by Tattiebogle. - Linux: It really depends on the drivers.
I'm glad that games like this exist; I'm happy to see them at Macgamestore. That said, I found the navigation clumsy and at times dizzying - I never felt in control of where my character was moving to. and I could not immerse myself in the graphics, either. A better concept than execution, IMHO.
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