Some of the games, such as the Wordox Double Cross, are not formatted properly. The scores are literally placed on top of the player names, and other annoyances such as the timer placed right in the middle of the playing board. Didn't expect to see this from a Mac game. Disappointed.
7 Grand Steps combines all the excitement of a strategy game, a board game, and an arcade game into one. The interface is simple but ever-evolving based on your inputs.
Like all good games, it evokes that 'just one more level' feeling, where all of sudden it's midnight and you have to work the next day but you don't want to stop playing.
This is a unique side scrolling adventure game. Very fun and challenging. The characters are fun, no actual dialog. Instead there's pictures/animations to tell what they're saying. Sound effects are cute. Try it, you might like it. :)
At first I wasn't sure about this one; but after trying it, I was pleasantly surprised. A thumbs up to the developers for something unique! :)
I used the most difficult level and found myself sufficiently challenged. I like games that make me think, and I found that even the hidden object components, which I usually don't do, had nuances that made them more interesting. A warning, even at the most difficult level which usually doesn't allow skipping puzzles, one puzzle had a "skip" show up that I mistook for part of the puzzle (as none others had it). Also, there are some objects that I may never have found if I didn't use the help function. The last "puzzle" was more of a speed game, and since my mouse use isn't that fast I changed to the novice level to get it done. I would have liked a puzzle that was hard for mental reasons and not mouse speed reasons. Those minor issues aside it was a good game!
It's a bit tough at first to get past the rather dated look of the game (although it's nice enough to convey atmosphere and immersion), but the complexity and depth it offers soon make you forget that. In many ways, "Mount and Blade: Warband" offers more freedom of action that many MMOs promise these days: you can be a wandering adventurer taking on quests here and there, a mercenary in some king or queen's war to regain a throne, or you can focus on trading goods. Whatever you do, the world in which you travel is filled with roving warbands, bandits, plunderers and deserters, many of whom are itching to kill and/or rob you, so you'll never be able to avoid fighting for long, and that's what this game is all about, of course. Combat is no easy affair. You need to actually pay attention to your opponents moves, and block accordingly—fighting in M&B is no simple matter of hitting tab and bludgeoning merrily away. The same goes for ranged combat. Expect a lot of humiliation as you learn your way around the game. The rewards are a more realistic medieval combat experience than most other titles offer these days.
This game runs great without any problems. Make sure you get the update to run the game on 10.9.5. One thing that bothered me was sam can't pick up and move bodies out of sight. He now just leave them in place, so the enemies can see them. The storyline was great to the game. I ran this on a Mac Pro 2.8, 4gigs Ram, Radeon 5770 and MacBook Pro 2.8 C2D 4gigs Geforce 9600GT (somewhat sluggish)
It a preatty good game wich adds some new concepts to the franchise. it is a little short but it feels like a choice rather than laziness on the developers part.
Cool game trid the demo and really liked it once I figured out what to do nd got a proper mouse to use the mac magic mouse is not my friend for game play Love the easy of tracking quests and eturning for rewards I think this will be my game of choice for awhile now.
While this game has some of the best graphics and music in the TM/Strategy genre, it suffers from a thin story line, clumsy and slow game mechanics, and repetitive gameplay.
The graphics—both map and scene—are detailed and dimensional. The overall look is medieval, but the characters are vampire goth. There's not much animation except for a looped background character in each scene. The NPCs with whom you interact (and who give you your quests) don't move or lip synch.
You have two energy levels to keep up—vigor and mana—plus money to earn. Vigor and mana are increased either by eating or resting. Money is earned through a series of jobs which you can upgrade for higher wages as you learn new skills. You're also awarded a choice of rewards at the completion of each quest.
The quests include finding items on the map, hidden object scenes, running errands for the populace, learning new skills and spells, and upgrading your clothing, steed, and home. This entails traveling from place to place on the map, one drawback to this game, as this travel time interrupts the flow of gameplay.
This has potential to be an enthralling game, but needs improvement in the areas of game mechanics and gameplay, in my opinion.
I love this game, however for the past month or so I have been unable to open it. I have tried deleting and reinstalling but it doesn't open at all. Worth the money, in hopes that it will one day work again.
This is a great sequel to the first game. One of the few time management games that actually challenges me. Fast paced. You must use your wits to get expert scores. Great fun.
Great game with extrodinary imagination and beautify scene (somehow), but the internal logic isn't so strong that sometimes it takes a longer time to get some clues than expected. Could be improved.
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