The Walking Dead surprised me. Playing mostly FPS for so long I wasn't expecting a story with choices, and with consequences. It took me the first episode to get into the mood but after that I REALLY enjoyed it. It is very socially oriented like the series, with the tension created by when will THEY attack.
No spoilers because anyone who plays needs the surprises.
The controls are not as intuitive as the earlier games but I got used to them. Great storyline with plenty of action. The puzzles were confounding . . . at least until I figured them out and went . . . huh, that was interesting.
Too bad the other Tomb Raiders require Steam . . . they won't be getting any of my business . . . ever.
DLC. I expected more. The story lines are interesting but they are short experiences . . . and I mean five minutes short. Played the first two in less than 15 minutes.
Set immediately after the conclusion of BioShock Infinite: Burial at Sea – Episode One, this concluding episode puts you in the role of Elizabeth as she journeys through Rapture in an effort to rescue the little sister she abandoned. Developed by Irrational Games, the studio behind the original BioShock and BioShock Infinite, this continuation of the Burial at Sea saga features parts of Rapture you’ve never seen before, built almost entirely from scratch in the BioShock Infinite engine. Explore the city and engage in a story that involves nearly every major character from the original BioShock and BioShock Infinite. Experience modified stealth-oriented gameplay that brings you new weapons and plasmids, as well as some old favorites.
Rise up from the ashes of turmoil and anarchy to rule over a land fragmented into petty fiefs. Now is the time to take control. Now is the time for greatness.
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Syberia is OK, but a bit too linear
Played Syberia and thought it was OK : Storyline is very well thought out, nice graphics but the gameplay was a bit too linear for me. Sometimes you are stuck & there is only the 1 option/action to play on. I prefer games with multiple possible actions and several threads at once (but this is a personal preference)
Inbetween land is a good game which offers both search & find (hidden object) puzzles as well as regular puzzles.
Nice storyline but gameplay is a bit too short. It could have had more sideline ministories were additional puzzles were possible. Rather straightforward.
Northern Tale is a typical game were you need to find the perfect balance between time management & building resources. Your aim is to get 3 stars for every level so you can unlock the bonus level. Some levels are more difficult than others & you need to replay some levels a lot to reach the 3-star goal. I didn't find this to be boring at all, on the contrary, it gets to be very addictive. If you are/get frustrated quickly, this is NOT the game for you.
Every level has more or more difficult tasks you need to complete to achieve stars and especially when not playing the multitask option of the game, you need to have eyes everywhere...
The Path is certainly an intriguing game. I felt that I could explore for hours just trying to find something new. The idea is beautiful and just morbid enough to interest me, but I felt there was almost too much to explore. I had more fun reading interpretations of the game online after playing than I did actually playing the game. A tiny bit more direction/purpose could hace helped keep my attention more. I didn't really have enough patience to play out the game with each girl. This game is really meant for someone who loves creating their own story for the characters, someone who can really appreciate the mood of the game.
I love the Nancy Drew games. They are really my guilty pleasure. I have played all the games available on Mac and a good amount of the PC-only games, too. Trail of the Twister, though, is one of the most boring. The puzzles are the same as always, but the characters and the mystery were not exciting, and some of the tasks Nancy has to do are just time consuming and serve no purpose, like catching mice in the house. I played it through because I love the Nancy Drew games, but I'd recommend starting with a different title if you're new to the games.
Alibi in Ashes was a fun mix-up for a Nancy Drew game, as you get to play as Ned and Bess. Nancy is thrown in prision for arson and she needs her friends to help do some of the snooping for her. It was interesting to see the people in Nancy's town who know her and what she's about. Not my favorite Nancy Drew game, but playing as different characters made the story line more fun.
I tend to enjoy the creepy Nancy Drew games a bit more, so of course one about a ghost will be right up my alley. The story in this one was intriguing and kept me very intereseted, and the characters had some depth to them, too. I really didn't know who did it until the very end. The ending, though, was the really special part of this particular Nancy Drew game. Usually, you just go through the motions as Nancy, solving puzzles until there's a cut scene and you find out who dunnit and try to catch them within another puzzle. The ending the the Ghost of Thornton Hall was quite customizable. I won't give away details, but you get to control Nancy's decisions on what to do. As I recall, the game has 2-3 possible endings, which is a new thing for these games. This game is up there in my favorite Nancy Drew titles.
I played through this game in just a few sittings, really taking my time. It's not a super long game, but it makes up for it in story. The ending is a bit predictable once you really get going, but there are a few red herrings and side-steps, as well. Gone Home is almost a mystery game, but it feels more personal than that, like you're really just exploring your own home, finding out things about your family's past and present. It's more about making quiet personal discoveries than really solving a mystery.
My only gripe with the game was that the movement of the setting made me quite dizzy at times. The POV follows the mouse, so I had to make sure not to move my mouse too quickly or I would have to take a break or risk getting queasy.
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