Unravel the ultimate mystery of the Enigmatis trilogy.
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Pretty Cool
The new "ages" mechanic with splendor points that you can spend on new abilities is pretty cool. Same for the "golden era" option, though it's a shame you can only declare one once per campaign. One thing to keep in mind is that all of your opponents will have access to the same improvements (you'll likely see dozens of "Nation X has declared a golden era!" messages).
The diplomatic macrobuilder is moderately useful, EU4 definitely needs more menus like this (so you can see, at a glance, if there are any nations around willing to ally you or accept vassalization).
Can't speak for any changes for the chinese/japanese factions as I haven't played those nations yet. I'm still worried about how crippled they'll be by the very slow expanse of institutions to that part of the world.
Mafia III is set in a great city of New Bordeaux which feels engaging and interesting to explore, has a pretty good story and characters, but is littered with bugs, glitches and graphics sub-optimization.
What is most appalling about it, is the combat, specifically aiming, which doesn't seem to be improved a bit since Mafia II, even though it was old even then.
With all of it being said, I still kinda maybe liked the game and would have still bought it on a deep sale. I'd recommend buying the Digital Deluxe Edition because of 2K's terrible DLC pricing policy: buying main game and season pass separately is always way more expensive than together.
The Silent Age is something really different, it has an unique graphics style, its mechanics (point & click) are unlike most 2d platformers, its voice acting and story are cool.
Considering the low price on sales, The Silent Age is an intriguing buy I can recommend.
Californium has quite an interesting graphics style, which is inviting and lovable, but the game is quite short with somewhat clunky controls. If it were a little bit better and if there was more f it, Californium would be phenomenal, but it's only decent.
Not that much content included in this one (I think most of the changes made it into the free patch, which is really nice of Paradox). I still bought it on sale (and it's fairly cheap to begin with), and noticed a few new options, like using your spy network to "justify trade conflict" giving you a cheap casus belli. Or manually moving your trade capital to another province (I probably think I understand trade mechanics well enough to have found a use for this yet though).
I'd only recommend getting this one on a steep discount (>50%), and make sure you have other more important DLCs first.
TD meets roguelike dungeoncrawler in space. Keeps you busy and trying again and again and again... and again. And no matter how much you'll come to hate it at times, you'll come to love it all the same, ...and you keep coming back for ...just ...one ...more ...try .....
So, here it is now: Broken Age, one of the great Hopes in kickstarter games. It's a decent adventure, but not so special and good as everyone hoped for. Nontheless you will have fun, but there are other adventures here, that you will have more fun with.
Book of unwiritten tales and The Critter chronicles were fantastic adventures with a lot of humor. Part Two is a worthy successor of them both. If you love adventures with humor and some nice ideas, which are about 20 hours lenght, buy it!
The Secret of Monkey Island is NOT an easy game, coming from another era which involves a ton of trial and error, timed actions, and flatout moon logic (one puzzle requires you to do something so obvious and yet so impossible you can forget to try it). The graphics are very pretty and stylized in a fashion by now synonomous with the series with a few short cuts (characters in cutscenes don't move their mouths) which is by no means a deal breaker. The only issues I found were a few inherent in the orginal game which were ported faithfully to the new version: LOTS of backtracking, massive maps with not a lot in them sometimes, and some pixel hunting. Still excellent humor, full dialogue, great music, and a satisfying experience!
Decent graphics, high degree of customizability based on mission sucess (more money means more options for improving loadout and identifiable costumes). There's a few hiccups sometimes (enemies firing backwards) but for the most part it's determined by YOU whether you enter into a tactical situation and emerge wounded and crippled or take out the bad guys and accomplish the objective. It's turn based: each movement playing out and then each new phase tallied at the end of the mission to determine money and experience. Lots of missions and although the objectives tend to be similar and the sessions also similar (choose your door, check the rooms, kill the bad guys) each session is different because of randomized factors like enemy placement, choices for where to breach, equipment, abilties and so forth. Great time killer that presents a lot of suspense when you kick in the door and hope you didn't miss that one guy always hiding in the corner!
I have to say that I like Telltale Games very much. And Tales from the Borderlands is one of my favorites. They captured the spirit of Borderlands very well. It's funny, has a lot of action and a very good story.
What to say about the 20th Anniversary Edition of GK? It's like being back in the 90s. If you liked the original and want to see how this game would look in modern graphics, this one is for you.
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