Why "interactive drama" is considered a joke.
David Cage, the man who brought us Heavy Rain, a detective thriller that turned into a bad season of a TV show with cringy acting and boring twists, and Beyond: Two Souls, a sci-fi action thriller that turned into... I don't quite know, honestly, brings us Indigo Prophecy or Fahrenheit, depending on the region it was released in: a psychological thriller that turns into DBZ/Matrix fanfiction. All of his games have two things in common - 1. QTEs and weird movement. And 2. a story that starts out promising and devolves into utter nonsense. Now imagine graphics that haven't aged well and music from Theory of a Deadman on a PC port several years later and you've got Indigo Prophecy.
It's not a bad game but it's very far from a good one. You'll remember it and laugh about it so I suggest you pick it up when it's on sale and never for full price.