macOSWindowsSteamTropico 5: Gone Green DLC

Tropico 5This DLC Requires:Tropico 5
Region restrictions
Activates within United States
Will NOT activate in the following countries:
Austria, Belgium, Bulgaria, Croatia, Cyprus, Czech Republic, Denmark, Estonia, Finland, France, Germany, Greece, Hungary, Iceland, Ireland, Isle of Man, Italy, Jersey, Latvia, Liechtenstein, Lithuania, Luxembourg, Malta, Netherlands, Norway, Poland, Portugal, Romania, Slovakia, Slovenia, Spain, Sweden, Switzerland, United Kingdom.
  • Tropico 5: Gone Green DLC Screenshot 1
  • Tropico 5: Gone Green DLC Screenshot 2
  • Tropico 5: Gone Green DLC Screenshot 3
  • Tropico 5: Gone Green DLC Screenshot 4
  • Tropico 5: Gone Green DLC Screenshot 5

Description

Requirements

Mac ReqsMinimum SupportedWill It Run?
Mac OS10.9 *Download the MacGameStore App to compare your Mac's information in real-time.

Get the macOS AppGet the macOS App
* Not supported on: macOS 10.15+, 11+, 12+, 13+, 14+, 15+, 26+
64bit SupportYes
CPU TypeIntel (or Apple Silicon ‡)
CPU Cores2
CPU Speed2 GHz
System RAM4 GB
Drive Space4 GB
Video RAMAny
Important Notes:
  • Not supported on macOS 10.15 Catalina and later macOS.
  • ‡ This game requires Rosetta 2 installed to play on an Apple Silicon Mac.
  • Requires Tropico 5 to play.
  • Requires Steam and a Steam Account to download & play.

Reviews & Comments

4.1
*****
From 12 Shoppers
5*
 
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  1. PFP

    Gone with the wind*****

    Yet another Tropico dlc with a new building (wind farm) and scenario. Unfortunately it's one of the weakest of the lot.

    Whereas the windmill was a good alternative to larger more expensive power plants in tropico 4 the windfarm here becomes available too late and is too expensive to be useful. The scenario is just a boring grind that forces you to build a great many wind farms you have no use for.

    by Batavorn, Netherlands - Mar 24th 2016
  2. PFP

    Alright DLC, for the right setup.*****

    The Tropico DLC releases typically offer a mission and a building, plus a few things you probably don't care about. Some people like to say that they are useless, but the truth is that there is almost always a use for the building, which shows how advanced a game like this can be. In this case, you might hear that the mission isn't much, but the building actually can be useful. You need power, but don't always have college educated people to run it? If you don't, then an alternate source can be the wind power that you get from this DLC.

    Will you need it every time? No. Maybe once in a while. Nice to have if you do, though.

    by Anonymous, USA - Mar 13th 2016