Doorways: Prelude

Doorways: Prelude
$9.99
Please note, this game will not run on Macs with macOS 10.15 or newer.
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Region restrictions

Activates within United States
This game has world-wide activation. No known region restrictions in effect.

Description

Requirements

Mac ReqsMinimum SupportedWill It Run?
Mac OS10.7Download the MacGameStore App to compare your Mac's information in real-time.

Get the Mac App
64bit SupportNo
CPU TypeIntel Mac Only
CPU Cores2
CPU Speed2 GHz
System RAM2 GB
Drive Space1 GB
Video RAM512 MB

Reviews & Comments

3.9
From 7 Shoppers
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  1. Good, Creepy Fun

    I enjoyed this game. Understanding that these are the first two chapters in a series, they are still a little short. Decent graphics, along with great sound and occasional music create a sufficiently creepy atmosphere, and I must admit I got some chills along the way.

    The main character is an investigator for an organization called "Doorways" that tracks down psychopaths by apparently creating a psychic connection with them. I assume that the game takes place along this psychic connection, so the locations and situations are surreal and don't always make great sense, adding to the creepiness. This title, and it's sequel, are reminiscent of Frictional's earlier work (think Penumbra).

    This game is dark, thematically but also visually. Too dark, in fact. I ended up going to the settings and turning the brighness up a couple of notches. There is also a secondary brightness control that adds a bit more light. I turned that one up a little too. I'm dinging this game one star for a combination of shortness and darkness.

    There are scenes of torture (one with some brief nudity), but they appear in flashes and are only on screen for a few seconds. Still, parents and prudes may want to give this one a wide berth. Everyone else... get your creep on.

    by Doc Savage, USA - Jul 11th 2015
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