A Charming, Old School Dungeon Crawler
I love games like this! Highly customizable characters with varying abiltiies, rewarding battle with feedback, plenty of exploration and loot: this kind of RPG is what I live for. The progression is slow but that's kind of appreciated. You feel like with each battle you're improving, you're gathering materials and gear. It's a fairly simple system to get into but has a lot of depth and with more classes than you can play at a time it has replay value.
It is NOT easy. Enemy's don't scale with you but are instead fixed difficulties so you need to grind a bit or take your chances. There's a food mechanic which is required to rest and heal outdoors, you need to buy torches. You spend a fair amount of time running back and forth between dungeons and town, but that's really how it should be. There ARE shortcuts available for a price. You can hold shift and run. This game is practically designed by lovers of the genre and feels like a love letter to classics old and new.
One hint: wait for at least two minutes for the game to start at first. I thought the game was frozen but the first load takes a LONG time to run. Still, now it works fine (there was one crash but autosaves made this no problem) framerate is fine, music and sound is great.
If you like turn based combat, exploration, gathering resources from the environment, and a nice old school feel to things this comes highly reccomended!