Rage: Campaign Edition

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From the makers of Doom and Quake, RAGE is a groundbreaking first-person shooter set in the not-too-distant future.


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  • Aspyr Media
  • 2/1/2012
  • English, French and German
Can you survive the Wasteland?!

From the makers of Doom and Quake, RAGE is a groundbreaking first-person shooter set in the not-too-distant future after an asteroid impacts Earth, leaving a ravaged world behind. You emerge into this vast wasteland to discover humanity working to rebuild itself against such forces as bandit gangs, mutants, and the Authority – an oppressive government regime that has a special interest in you in particular. Featuring intense first-person shooter action, breakneck vehicle combat, an expansive world to explore and jaw-dropping graphics powered by id’s revolutionary id Tech® 5 technology, RAGE promises an experience like no other.

RAGE: Campaign Edition will feature the full, unaltered RAGE single-player campaign; bonus equipment formerly exclusive to the Anarchy Edition, including double barrel shotgun, rat rod buggy, fists of rage, and crimson elite armor; and the bonus Wasteland Sewers Missions.
  • Visceral 1st-person gunplay and exploration: Take on bandit gangs and hordes of mutants using an arsenal of exotic weapons and special items, such as Wingsticks, personal turrets, sentry bots, and remote-controlled bomb cars.
  • Frenetic 3rd-person vehicular mayhem: Burn rubber across the wasteland in your very own super buggy! Upgrade and customize your car with special parts, paint jobs and weapons, then test your skills as you battle four-wheeling bandit clans and participate in deadly races.
  • An expansive experience: Beyond the first-person action and vehicle combat, RAGE offers a world open to explore, with unique characters, side quests, and a compelling storyline.
  • Graphics that have to be seen to be believed: Powered by id’s cutting-edge new id Tech 5 engine, new Megatexture technology brings the vast wasteland to life in never-before-possible detail.
  • Bonus Content: The Wasteland Sewer Missions and Anarchy additional content are included in the Mac release!


Mac Requirements Minimum Supported Will It Run?
Mac OS X10.7.2Download the MacGameStore App to compare your Mac's information in real-time.

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CPU TypeIntel Mac Only
CPU Cores2
CPU Speed2.4 GHz
System RAM4 GB
Drive Space25 GB
Video RAM256 MB
Video (ati)ATI Radeon HD 4670 *
Unsupported Video Cards: ATI Radeon X1300, ATI Radeon X1600, ATI Radeon X1900 XT, ATI Radeon HD 2400 XT, ATI Radeon HD 2600 Pro, ATI Radeon HD 2600 XT
Video (nvidia)NVIDIA GeForce 8800 GS *
Unsupported Video Cards: NVIDIA Quadro FX 4500, NVIDIA Quadro FX 5600, NVIDIA GeForce Go 7300, NVIDIA GeForce 7300 GT, NVIDIA GeForce 8600M GT
Video (intel)Intel HD Graphics 3000 *
Unsupported Video Cards: Intel GMA 900, Intel GMA 950, Intel GMA X3100, Intel HD Graphics

Reviews, Ratings & Comments


From 91 Shoppers

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Shopper Reviews

  1. Could have been SO much more!
    by T'hain Esh Kelch, Denmark - Nov 14th 2015

    Rage: Campaign Edition. I don't really think I have ever had the feeling that my anticipations for a AAA game was shot so far down into the ground before? I mean, sure, ID isn't exactly known for their deep story lines, but usually the games are what they are, but they do it really well. Maybe they really don't know how to do anything but shooters?

    • Amazing character animations and voice acting. Top notch, and the best I've ever seen in a game. The NPCs and baddies really feel alive. Almost worth playing the game just to experience them!
    • Standard ID shooter mechanics. Can't go wrong here for sure.
    • The bad guys have really nice AIs. They hide, run for cover, shoot from different angles, cover others that run against you, mutants climb all over the place (Love that!).
    • I like how there are upgrades to most of your weapons, and different ammunition for each.
    • Nice different baddies to shoot at. There's even a 10 story large troll-mutant-huge-thingythatlookslikeFrostandyellsatyou.
    • You can craft items.
    • All chicks in the future have killer bodies, wear skanky clothing, and thinks you are hot.
    • I liked the physics. Shoot them in the head, equals more damage. Shoot them in the leg and they limp. Kill them and they drop in non-scripted natural ways.
    • Some parts of the environment looks amazing.

    • While the world as such is quite nice, it just feels kind of shallow. Your standard post-apocalyptic world, but without all the added fluff that you might known from Fallout for instance.
    • There's a story? You wake up, go shoot bad guys. Oh, and there's your usual authority bad guys who are evil because that's what bad guys are, so go shoot them.
    • Driving mechanics work kind of well, but the racing is just not interesting. Maybe it is because I don't really care about racing games in general, but playing the same tracks over and over again, is just boring. Especially the shooting part isn't up to par IMO. It feels quite generic I would say, and doesn't have that usual ID level of shooting precision, and that is why I think it fails.
    • In typical ID fashion, the game is heavily scripted, as in you instinctually know when the game will spawn baddies. You always knew that when you enter a new room, some guy will jump you from this or that direction, or shoot you from that cover.
    • The game is on rails, with loads of invisible walls. The game could have been SO MUCH MORE, if they wen't for a more open world instead of "Go here, get to the end of the rail and kill boss, rinse, repeat" the entire game. I am not talking about Skyrim-kind of open world, but more like Borderlands-kind. As it is now, it just isn't very interesting. The game even tells you to explore, but where should one do that? There are zero hidden areas, zero places to go without being told to go there!
    • The On-rails sections are always the same. Go find boss and shoot him. Pick up item or press button. Escape through back door that leads you right to where you began the level. Why not just walk through that door right away??? And there's always one single room with a lock on each level. Once there were two, but only once.
    • The crafting part is extremely shallow. But it is there.
    • The interface. God I loath that ID 'lets add a mouse controlled interface to our shooter' thing they introduced with Doom 3. The arrow jumps around the screen, and the game would be just as easy to control with arrow keys. Sometimes you have to exit interfaces with escape, and sometimes with tab, WTF is up with that? Stick to one key darned!
    • In towns there is no overhead map. Fine, but don't have the NPCs tell me to go to the west part of the town then! >_< You don't really need it for the shooting areas, as they are on rails anyway.
    • You pick up junk to sell for money for no reason really. Apparently there's a huge shortage of old used coffee mugs in the future. Yes, coffee mugs. In general, it is hard to figure out what you can sell and what you should keep in your inventory.
    • The voice acting some times loops and gets out of sync with the character animations.
    • There were always two sets of subtitles whenever someone spoke. The main NPC, and then a background speaker. VERY annoying as the subtitles just mixed in between each other.
    • The game is reaaally short for a AAA game.
    • Very flat ending that leaves you unsatisfied. And pretty easy too. Oh, and you get the best weapon in the game 10 minutes before it ends, even though it isn't very overpowered.

    The ugly:
    • The texture loading. Oh, my, god, the texture loading. EVERYTHING takes a several seconds to load. EVERYTHING! On my top end iMac from 2011 with 2GB VRAM (Rage is also from 2011), it takes 12 seconds for all textures to load IF YOU frakING DON'T MOVE! It makes most of the environment of the game look like something from the late 1990es, and no - I kid you not. Changing the settings doesn't do anything. How this could be released like that, and actually be the big selling point I have no idea. Note, I do play it on El Capitan, so there may or may not be a cause for this, but still, geeeez..... Funny though, character animations are always top notch!

    3/5. Shallow and short game that could have been so much more, and THE TEXTURES, both subtract 2 stars.

    And it was actually short! O_o And anti-climatic... And the game just kind of, ends? Only get this one if you really enjoy ID shooters. Although in my opinion, both Doom 3 and Quake 4 were quite a bit better. The last level reminded me a lot of Prey - Now I want to play that one again. Turns out I also missed out on a few side missions, simply because I couldn't find the message board with side missions, in the second town! Not that I feel like going back and replay the same levels backwards again (Yes, they actually have you do that). Clearly this game was only a tech demo for ID Tech 5, and a bad one at that!

    Damn that was a long review. :P

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