MacOs 10.12 support
Why not give support to the last MacOS? There are only problems with the recognition of the choir keyboard
|Mac Requirements||Minimum Supported||Will It Run?|
|Mac OS X||10.6.8 *||Download the MacGameStore App to compare your Mac's information in real-time.|
Get the Mac App
|* Not compatible with: 10.10.x|
|CPU Type||Intel Mac Only|
|CPU Speed||3.1 GHz|
|System RAM||3 GB|
|Drive Space||9 GB|
|Video RAM||256 MB|
|Video (ati)||ATI Radeon HD 4670 *|
|* Unsupported Video Cards: ATI Radeon X1300, ATI Radeon X1600, ATI Radeon X1900 XT, ATI Radeon HD 2400 XT, ATI Radeon HD 2600 Pro, ATI Radeon HD 2600 XT|
|Video (nvidia)||NVIDIA GeForce GT 120 *|
|* Unsupported Video Cards: NVIDIA Quadro FX 4500, NVIDIA Quadro FX 5600, NVIDIA GeForce Go 7300, NVIDIA GeForce 7300 GT, NVIDIA GeForce 8600M GT, NVIDIA GeForce 8800 GS, NVIDIA GeForce 8800 GT, NVIDIA GeForce 9400M, NVIDIA GeForce 9400, NVIDIA GeForce 9600M GT|
|Video (intel)||Not Supported|
Assassin's Creed 2 was a very poor port. There were many odd lags in gameplay. I would reach an objective, and then have to wait for the game to realize I was there, and load the next part of the story.
This caused confusion and a failed mission on one occasion, because I beat up a guy—which was the objective—before the game specifically told me to.
There is no controller support. And even other options like joystick mapper don't work, because the game doesn't recognize the input. The on-screen prompts are horrible, because instead of telling you to press a certain key or mouse button, they indicate a colored circle that you are supposed to have figured out which key is mapped to it.
Add to this Ubisoft's requirement of a constant internet connection to play (and their buggy server that didn't recognize my internet connection for weeks), and you have an allround crappy port of what seemed like an otherwise interesting game.
Ubisoft needs to outsource their porting to companies that can do it right, like Feral or Aspyr.