Great
Great game! I played it as a kid all the time.
Release Date | 5/29/2006 |
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Genres | Arcade, Adventure |
Publisher | Exclusive Games |
DRM · Service | DRM Free |
Languages | English |
Mac Reqs | Minimum Supported | Will It Run? |
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Mac OS | 10.5.8 * | Download the MacGameStore App to compare your Mac's information in real-time. Get the Mac App |
64bit Support | No | |
CPU Type | Universal (PPC/Intel) | |
CPU Cores | Any | |
CPU Speed | 800 MHz | |
System RAM | Any | |
Drive Space | Unknown | |
Video RAM | 32 MB |
Important Notes: |
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I thought i'd give the demo a go, before coughing up $20. Absolutely terrible, what are they thinking charging that much? I've played games that cost $5 and they beat it hands down. 2d side scrolling has certainly been done oh so much better, it's like something from the 80s.
The other dwarves are too smart to waste their time in this "adventure" because they realize that the they'll die of boredom long before they can get out of the mine with the treasures. So, Dopey must be the poor sap stuck in this game. Dopey and, of course, us. The keyboard interaction is clumsy and awkward, causing you to die (a lot!) from fumbled fingers. The monster movement is jerky, which only adds to your character's death rate because your weapon is equally erratic. And, of course, when you die, you appear at the start of the level, very frustrating as the levels get longer. So, when you finally realize that you don't care if Dopey is stuck in the mine forever, give yourself a break and quit out of the game.
It's too late for me but save yourselves from this torture. It's not worth wasting your bandwidth on.