Interesting idea, technically inept implementation
The idea of a 2D plane combat game with strategic elements is very interesting. If you ever played the classic 16-bit Desert Strike series, you get a basic idea of this game. However, the implementation bespeaks of technical ineptitude: the game runs in a small window (something like 640x480), and *at the same time* changes the desktop resolution to an similarly very low resolution (800x600, I guess) – without any apparent option to change the window size and/or resolution. I can only assume that no one bothered to test this game on an actual Mac after clicking the corresponding export checkbox in whatever cross-platform game creation application they used to build it.
by Simon J.1, Germany - Aug 22nd 2015