Out There: Omega Edition
+Gorgeous art style
+Everything in the game is well designed, in particular the ships and the alien life forms
+There are several different ships, each coming with pros and cons meaning each ship has a unique play style
+Usually when you jump to a new star system you get a journal entry/mini text adventure which all have great stories but they're let down by the writer's knowledge of English (I'll come back to that later)
+The galaxy is procedurally generated each time you play so you'll never see the same galaxy twice
+Interesting storyline with an interesting yet mysterious protagonist
+Outstanding (even outstanding doesn't do it justice) soundtrack that even rivals that of FTL
+Great gameplay based around resource management, kind of like FTL with more resources and no combat
+The game has no combat, a bold move that work fantastically, fighting to survive against the environment is much more interesting than fighting to survive against hostile life forms
+As you get further into a run you begin unlocking more advanced technologies to help you get further
+Abandoned ships always seem to turn up just as your ship becomes obsolete which is perfect
+When you encounter alien life forms you often learn parts of their language
+You frequently come across mysterious alien materials and artifacts which often provide ways of improving your ship
+It's impossible to see everything this game has to offer in one run so you're definitely going to come back for more






