Too expensive
Th level of play was not worth the cost of the game. Way too easy to complete. (Too expensive (6.99) for the product received.) Should be cheaper.
Release Date | 12/29/2013 |
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Genres | Time Management, Casual |
Publisher | GameFools, Inc |
DRM · Service | MacGameStore App |
Languages | English |
Mac Reqs | Minimum Supported | Will It Run? |
---|---|---|
Mac OS | 10.7 | Download the MacGameStore App to compare your Mac's information in real-time. Get the Mac App |
64bit Support | No | |
CPU Type | Intel Mac Only | |
CPU Cores | Any | |
CPU Speed | Any | |
System RAM | Any | |
Drive Space | Unknown | |
Video RAM | Any |
Th level of play was not worth the cost of the game. Way too easy to complete. (Too expensive (6.99) for the product received.) Should be cheaper.
Needs more goals besides simply "meet a sales target". It's a good waste of time if you're bored, but it lacks depth. Once the 6 bosses are defeated, the game is over... A little disappointing.... Paid 6.99. Really worth 4.99.
It seems rather repetitive. Not enough variety of tasks, meaning a lot of time is spent waiting for a couple tasks to complete. Has the making of a great game, but I'm only half way through the demo and I doubt I'll finish or buy it because you play the same tasks over and over again. I hesitate to make a negative review of a time management game because it does have some originality in that it is not a "road" or "build" game. For that it deserves 3 stars alone.
If anybody else out there plays further on and enjoys it—I look forward to reading your review—I may consider playing it again. Until then—3 stars.