Tiny & Big in GrandPa's Leftovers

  • Tiny & Big in GrandPa's Leftovers Screenshot 1
  • Tiny & Big in GrandPa's Leftovers Screenshot 2
  • Tiny & Big in GrandPa's Leftovers Screenshot 3
  • Tiny & Big in GrandPa's Leftovers Screenshot 4
  • Tiny & Big in GrandPa's Leftovers Screenshot 5
  • Tiny & Big in GrandPa's Leftovers Screenshot 6

Region restrictions

Activates within United States
This game has world-wide activation. No known region restrictions in effect.

Description

Requirements

Mac Reqs Minimum Supported Will It Run?
Mac OS X10.5.8Download the MacGameStore App to compare your Mac's information in real-time.

Get the Mac App
64bit SupportUnknown
CPU TypeIntel Mac Only
CPU CoresAny
CPU SpeedAny
System RAM2 GB
Drive Space1.5 GB
Video RAMAny
Video (ati)ATI Radeon HD 2400 XT *
* Unsupported Video Cards: ATI Radeon X1300, ATI Radeon X1600, ATI Radeon X1900 XT
Video (nvidia)NVIDIA GeForce 8600M GT *
* Unsupported Video Cards: NVIDIA Quadro FX 4500, NVIDIA Quadro FX 5600, NVIDIA GeForce Go 7300, NVIDIA GeForce 7300 GT
Video (intel)Intel HD Graphics *
* Unsupported Video Cards: Intel GMA 900, Intel GMA 950, Intel GMA X3100
Important Notes:
  • 3 button mouse or Xbox 360 controller recommended.

Reviews & Comments

4.9
From 15 Shoppers
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  1. Innovative, unique, and off the wall...

    I had played this game's development piece on the PC before they turned the physics/slicing engine into a full game. I was actually surprised they made a Mac version.

    This game is inspired, oh, and really wacky (oddball humor). Think back to the days of MDK and Giants Kabuto! But even that analogy doesn't fit because of what you can do in this game. I think I wasted a few hours just slicing stuff up to see what secret may lay beyond. Slicing up boulders to fall just right so they stack up to this high ledge which looks like it had a goody or something, if not just to climb up to admire the view.

    Then there is the story. Well, a ridiculous one. Guy robs you of some underpants (ooookay), but the authors coulda used any item. It may not have been as unique though as underpants. The story progresses, and ends, but has a lot of interesting things along the way to do and mess with.

    Wasn't much a fan of the neon blue/black levels. Those areas got a bit boring. The desert ones were great, and the stone roads/pyramids. Oh, and the game even has a mini-game of wack-a-mole in it! Drop boulders on the heads of these groundhog/mole/rat things! YEAH!

    My only beef with the game... it ended. I wanted more. I wanted a sandbox area to just fool around in with the physics engine and slicing/pull/grav guns. But oh well, it was cheap, and they have sequels coming!

    by Frigidman™, USA - Feb 23rd 2013
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