Engaging and immersive...and different.
STORYLINE
Quite engaging. It's a historical murder mystery involving a love triangle. Eva and Vlad are in love, but Vlad's parents arrange a marriage for him with Lydia. I won't mention who is murdered and how, though. That's up to you to discover.
GAMEPLAY
It's technically a hidden object game with puzzles, but the game mechanics are different. There's no inventory; you collect items only as you need them. (Once you realize this, it explains why you can't pick up items you see...because it's not time to use them yet. A bit awkward. If you chance to pick up an item you don't yet need, right click to drop it.) HO scenes are basic lists that aren't difficult. Look to the mirrors for instructions on your next task; these frequently come in the form of poems or riddles that need to be figured out.
PRODUCTION
Stunning still graphics with lovely textures. There's not much animation except for when you navigate; you actually move through the environment, which is more realistic. Cutscenes are of the stop motion variety. (I had the volume down so I won't comment on the music, voiceovers, or sound effects.)
BOTTOM LINE
It's an extremely linear game. You have no choice regarding what to do next, but are guided from one task to the next. Even so, the challenge level is higher than most HO games being released today with their 30-second HO scenes and childish puzzles. This game requires neurons. It plays more like an old-school adventure game, really. And it's a beautifully immersive experience.