macOSWindowsLinuxSteamCrusader Kings III: Roads to Power

Crusader Kings III
This DLC Requires:
Crusader Kings III

Region restrictions

Activates within United States
Will NOT activate in the following countries:
Afghanistan, Argentina, Armenia, Azerbaijan, Bahamas, Belarus, Belize, Bolivia, Brazil, Central African Republic, Chile, China, Colombia, Congo, The Democratic Republic of the, Costa Rica, Cuba, Ecuador, El Salvador, Georgia, Guatemala, Guyana, Honduras, Iran, Islamic Republic of, Iraq, Kazakhstan, Korea, Democratic People's Republic of, Kosovo, Kyrgyzstan, Lebanon, Libyan Arab Jamahiriya, Moldova, Republic of, Myanmar, Nicaragua, Panama, Paraguay, Peru, Russian Federation, Somalia, South Sudan, Sudan, Suriname, Syrian Arab Republic, Tajikistan, Turkey, Turkmenistan, Ukraine, Uruguay, Uzbekistan, Venezuela, Yemen, Zimbabwe.
  • Crusader Kings III: Roads to Power Screenshot 1
  • Crusader Kings III: Roads to Power Screenshot 2
  • Crusader Kings III: Roads to Power Screenshot 3
  • Crusader Kings III: Roads to Power Screenshot 4
  • Crusader Kings III: Roads to Power Screenshot 5
  • Crusader Kings III: Roads to Power Screenshot 6
  • Crusader Kings III: Roads to Power Screenshot 7
  • Crusader Kings III: Roads to Power Screenshot 8
  • Crusader Kings III: Roads to Power Screenshot 9
  • Crusader Kings III: Roads to Power Screenshot 10
  • Crusader Kings III: Roads to Power Screenshot 11

Description

Requirements

Mac ReqsMinimum SupportedWill It Run?
Mac OS10.15Download the MacGameStore App to compare your Mac's information in real-time.

Get the macOS AppGet the macOS App
64bit SupportYes
CPU TypeIntel (or Apple Silicon ‡)
CPU CoresAny
CPU SpeedAny
System RAM12 GB
Drive Space8 GB
Video RAM4 GB
Important Notes:
  • ‡ This game requires Rosetta 2 installed to play on an Apple Silicon Mac.
  • Requires Steam and a Steam Account to download & play.

Reviews & Comments

4.8
*****
From 5 Shoppers
5*
 
4
4*
 
1
3*
 
0
2*
 
0
1*
 
0
Select Your Rating
  1. The best DLC since Royal Court*****

    Roads to Power adds a lot of flavour to the game, especially to the Byzantine Empire but also to all regions by making adventurers playable characters. As a Byzantine governor, your experience is very different from that of feudal, clan, or tribal vassals; with far more diplomacy, intrigue, and county development (all of which is tied together through the influence system) and far less warfare. Only if you're a governor of a frontier region - required to hold the line before imperial reinforcements arrive - warfare is a common occurrence. And there's no "duchy collecting", as a governor can't hold multiple provinces ("duchies"); but there are other ways to expand your fiefdom at the cost of your fellow governors. All in all, the administrative government feels very different from other CK3 gameplay, but this strength is also one of the weaknesses of this DLC: by default, only the Byzantine empire has this government form and while you can give other countries this form in the game rules this doesn't really fit well. Paradox should improve on this in the coming months, especially before All under Heaven arrives in Q4 2025.

    by Bas S.1, Netherlands - May 18th 2025

More By Paradox Interactive