News & Announcements

Halo Universal Binary
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Worth every penny.

I love Halo. I love Halo even more now on my Macbook Pro. All performance issues have vanished with this new patch. If you went and spent tons of money on a new Mactel, an extra $5 to make your favorite game even better is worth every penny.

by Craig Valeri, USA - Apr 15th 2007
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PeaceMaker
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Makes you really see the news for the first time

PeaceMaker is a revelation. By letting you play both sides in the Israeli-Palestinian conflict it makes you really confront the complex issues involved. After playing it, the news from the region will be viewed with a new light of understanding.

Stepping into the shoes of the Palestinian President or the Israeli Prime Minister and negotiating the shifting winds of public favour and the rough seas of violence of both sides makes one appreciate the delicate balancing act of building peace both within and without your people.

Making the policy decisions, negotiating with radical and conservative parties, choosing where to spend money and dreading the next outburst of violence makes the issues stick in your mind long after finishing the game. More understanding comes with doing than reading magazines or watching TV.

Playing the game is a fast and efficient way of learning about the seemingly neverending Middle-East conflict. In just a few hours the player will make many illuminating connections between the often conflicting actions and speeches of the participating groups - and the consequences of the actions. When the same findings are shown daily in the international news it makes you really appreciate the work that has gone into PeaceMaker.

The game is fun and engaging to play and encourages deep thinking about the conflict. A strategy game has seldom felt so alive and current. PeaceMaker proves that the real world provides subjects many times more interesting than the usual fantasy fare offered in the name of entertainment.

Above all, PeaceMaker provides hope. Hope of the conflict being solvable, hope of mutual understanding and respect being possible. Hope of finally setting aside the myriad legitimate grievances of both sides and working together to achieve peace. Hope of people from both sides to mostly view each other as people first and members of a different group second. A game couldn't aspire to higher ends.

It does not even matter if you agree with the assumptions the game makes or the accuracy of the many facts presented. You will think, and you will learn. And you will have fun.

by Jarmo Petäjäaho, Finland - Apr 14th 2007
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RollerCoaster Tycoon 3: Soaked!
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RollerCoaster Tycoon 3 Soaked

The game adds a large range of water items including pools, slides and many more. This makes the original rollercoaster game much more enjoyable and fun. You can also make laser and water shows which can be shown in your park at night.

Recommend to anyone who owns RollerCoaster Tycoon 3.

by Mr Ross Williams, Australia - Apr 12th 2007
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PeaceMaker
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A great game offering unique playing experience

I am an Israeli, a serious gamer, and an expert on the subject.
This game manages to combine three things:

- A great, highly addictive game
- A refreshing approach
- An accurate description of the up-to-date situation in the Middle East.

I like this game for many reasons. At first I was skeptical and only downloaded the demo version, but quickly upgraded.

Instead of overloading the player with irrelevant (and boring...) historical facts, the game conveys the situation in the middle east as is, currently, every day.

By playing both sides, the Israeli and the Palestinian, you get a new perspective on things.

Instead of going 'hey, why can't they resolve it', in this game I felt 'hey, what should *I* do next to resolve it?' - a unique playing experience, that carries on to every news report I currently see.

And the game is much fun, very well balanced. Highly recommended!

by badolina, USA - Apr 12th 2007
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PeaceMaker
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Over simplified - fails to deal with core issues; mis-states goals

The game is a nice concept poorly executed. It is unrealistic because it papers over the core reasons for continuing conflict.
For example The game states that the goal of the militants (Hamas etc) is to end the "Israeli occupation". If only it were that simple! The clearly stated goal of Hamas (in its manifesto) is to end Jewish sovereignty over the whole of Israel, not just the West Bank & Gaza. Similarly it states that the economic & political development of the Palestinians is a core goal of the Arab states. Unfortunately this is not true of many Arab states. Their goal is to keep the current Arab regimes in power. The Arab states, despite their oil riches, contribute very little to PA economic development. The EU and US contribute orders of magnitude more.
The game also fails to deal with the history of the conflict pre 1920 or even mention the Holocaust as a factor in Israel's creation. The pre 1920 history of the conflict is very important to both Arabs and Jews and shapes their understanding of current issues to a degree not easily understood by the West.
Its a real pity that this game didn't have more depth, complexity and accurate goals. It might have made it harder to win the Nobel Peace prize but would have been far more educational.

by Andrew Hamilton, Australia - Apr 9th 2007
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Star Wars: Empire At War
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Passable Mac Game

EaW leaves a lot to be desired. The graphics are mediocre by today's standards even for a game of this age. If Aspyr is going to constrain us to Intel-only chipsets then we'd better be seeing some MIND BLOWING graphical capabilities and unit caps.

If you're looking for good space combat, go for Homeworld 2. If you want good ground combat (Star Wars style) get Galactic Battlegrounds. Old games, but both deliver on fronts that Empire at War fails.

I absolutely loathe some of the gameplay elements here, especially the artificial game barriers that the game imposes. For example, why can't I land my entire army during a ground invasion? No, in order to land my full force I need to capture reinforcement points scattered across the map. WHY? It makes absolutely no sense.

I should never be scratching my head and chaffing at gameplay barriers. If you can't make a game without these idiotic elements, then don't make the game at all.

by Jarrod Nettles, USA - Apr 9th 2007
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Age of Mythology
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Good game, i enjoyed it, and still do

i have had this game for 2 months, and i must say, this game is amazing, it was much better then age of empires 3, and works on more computers.... microsoft did a amazing job on this game.
CAUTION, ITS EXTREMELY EDICTING!!!!!!

by Ann Deane, USA - Apr 9th 2007
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Virtual Villagers
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Fun if you like pet fish

This is one of those ant farm like experiences where you sort of nudge your lifeforms into what you want done and otherwise just generally sit back and watch. This is kind of a double-edged blade that works for and against this game. I can only recommend it if you're willing to give it an hour at the beginning of the game and then check it ever hour or so like a Tamagotchi.

Basically, try the demo and imagine that your sense of accomplishment will slow down dramatically after a few hours when you've sort of finished the obvious stuff and then the game will become almost like a stamina test rather than a constant stream of things to do and overcome.

by Christopher Rydberg, Taiwan - Apr 9th 2007
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Victoria
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Hard-earned fun

This is the king of micromanagement games and it can be incredibly daunting trying to get into it, but when you do you are rewarded with a game so deep and rich you may never stop playing. If not for its awkward interface I'd put it up there with classics like Civilization. A.D.D. kids need not buy.

by Christopher Rydberg, Taiwan - Apr 9th 2007
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Democracy
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The perfect game for the backseat politician

While this game is not attractive and gets repetitive I still enjoy cranking the difficulty way up and seeing if I can't rebuild my own perfect America without getting assassinated or voted out of office. I'd wager that unless you like management gaming or are really politically minded you probably won't enjoy this game much, but if either of those could describe you this game might well be worth your time.

by Christopher Rydberg, Taiwan - Apr 9th 2007
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Airline Tycoon Deluxe
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A solid businees management game

I bought this as a fan of the classic console game Aerobiz and was not disappointed. While I will say that the game can be a little hard to make sense of at first, it becomes fun and interesting after a few plays and I'm still enjoying the occasional afternoon with it.

by Christopher Rydberg, Taiwan - Apr 9th 2007
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Star Wars: Empire At War
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Big disappointment

With all the powerful graphics available today this is a poor excuse for a game. It leaves the player as a watcher instead of in the action. It is so slow, I could read a book and play at the same time

by CARL, USA - Apr 5th 2007
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Fairies
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Fairies

Purchased digital download fairies .have downloaded other games and never had any problems, but this game freezes my computer i use a mac g4 14inch lap top macos10.4.6. i have never experienced any problems only playing this game which i bought 2 weeks ago. for me its been a waste of money and will not be playing this game as i feel its inferior.

by sonja stephen, New Zealand - Apr 2nd 2007
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Travelogue 360 Paris
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Bonjour

I loved this game. This is from the same creators of Mystery Case Files, so if you love the MCF games then you will love this one. There are quite a few differences between this and MCF though.

First the places that you vist are not flat rooms. You can swivel 360 degrees around as well as up and down. It almost makes you feel like you are really in Paris, checking out the Eiffel Tower.

Second you can zoom in. This was a great feature, because the rooms have more depth and so things that are hidden in the back of the room are easier to find once you zoom in. The zoom feature also allows you to see more details in the palces that you visit, like the texture of the stone floor, or the color of the flowers in a tapestry.

Lastly the hints work differently in this game. You have to surf the room once you hit the hint button and it will let you know when you are getting closer to the object. Once you use a hint it has to recharge before you can use it again.

The only complaint I had with this game, and I have the same complaint with MCF, is that sometimes it asks you for an object and there are multiples of that object in the room but it will only let you choose the one. For instance in one of the rooms it asked for a fish, and I clicked on a fish that was mounted on a plaque. It wouldn't accept that, and it doesn't give you grace clicks like MCF so time is instantly taken off the clock. There was another fish in the room, but I think they should better clarify that.

Other than that I highly recommend this game. I really enjoyed it.

by Alison Faiella, USA - Mar 30th 2007
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Mystery Case Files: Ravenhearst
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Not like the others....

I loved the quirky sense of humor of both MCF: Huntsville and Prime Suspects, Ravenhearst is missing that sense of humor. Instead of finding individual suspects you are finding passages to a diary to uncover the secrets of Ravenhearst Manor. The diary passages, although entertaining, aren't nearly as fun to read as the profiles of the suspects.

I didn't find this game as challenging as the others, because I felt that I was given too many hints and too much time (but this could be that I have just become more aware of how they hide things). On average you have to find around 45 objects and have 30 mins to do so. You also get five clues.

What I did really like about this game that the other two didn't have, although we saw a brief glimpse of it in Prime Suspects, is that each level has a puzzle that is kind of like a Rube Goldberg device and you have to figure out how it works. If you can't figure it out then you can opt out and five minutes is deducted from your time limit. This is usually where I use most of my hints, because the puzzles can be very difficult to figure out. For example one of the elements might be that you have figure out the order of a combination of 3 numbers, each with a range of 0-9, so the combo could be 123 or 234, etc.

Once you have found all the clues you have to put together a jigsaw puzzle to get the diary entry. If you are into jigsaw puzzles then great. If you aren't it isn't that difficult and doesn't take too long, so it isn't completely boring.

The graphics are just as amazing as in Huntsville and Prime Suspects, and the soundtrack is pretty much the same.
I do enjoy this game, but I hope they bring back that sense of humor for the next one.

by Alison Faiella, USA - Mar 27th 2007
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Caribbean Mah Jong
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Fun play...

Fun play, exellent rewards, addictive, good progression!

by Christine Holmes, USA - Mar 24th 2007
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Maui Wowee
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Really fun play...

Really fun play, good progression, very addictive. Music shuffle does not respond, only plays one song at a time unless changed manually. Overall everything is fun and interesting

by Christine Holmes, USA - Mar 24th 2007
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Word Web Deluxe
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Addictive!

Very addictive especially for the scabble types. Keeping a dictionary near by helps with gameplay. Great fun.

by Michael Ameres, USA - Mar 22nd 2007
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Virtual Villagers
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Bored

For those that want instant gratification, this is not the game for you. This game takes forever, even on 2x faster. I keep feeling like I am missing something, that I need to be doing something more, but after reading message boards I know that I am doing everything right. I am intrigued by this game and uncovering the different milestones, but I think the slow game play will diminish my interest.

by Alison Faiella, USA - Mar 19th 2007
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Virtual Villagers - The Lost Children
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If you liked Virtual Villagers...

you will love VV - The lost children! Similar surroundings but with lots more to discover, lots of new features - already looking forward to the next 'episodes' set in the north and east part of the island ;-)

by Delfosse Elvira, Switzerland - Mar 17th 2007
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