Reviews by Crixler

Pillars of Eternity Hero Edition
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One of my favorite games.

Great characters, great setting, great gameplay, great music, great art.
The actual story isn't 10/10, but it's still pretty good.

Some people apparently find the game a bit too wordy, but I didn't notice that too much. But I also kind of like wordiness in games, anyway.

Be sure to check out the expansions, as well - they're probably even better than the base game.

by Crixler, USA - Jul 16th 2016

Sid Meier's Civilization V: The Complete Edition
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Conceptually flawed

The Civilization series is, in my opinion, conceptually flawed. Nearly every civilization plays almost exactly the same. Let's look at the Aztecs for example, and compare them to the Aztecs in Age of Empires II. (Note: AoE II and Civ V are very different games, and this is not intended to compare the two games as a whole, merely to highlight a specific issue I have with Civ).

Age of Empires II is another game where civilizations tend to be more similar than not, but it handled the Aztecs differently, in that they could not train any cavalry units. There were no horses in the Pre-Columbian Americas, and even once Europeans arrived, the Aztecs didn't really use them.

But in Civilization V, every civilization has the exact same tech tree and unit roster. Every civ has a unique unit or two, but they do not ever have any techs or units actually removed from their options. Instead, whether or not you can build cavalry units is determined by whether or not there are any wild horses on the map near your cities.

In theory, this concept is fine. But if there's so little about your civilization that's distinctly Aztec, why even call them the Aztecs? Civilization is stuck in an awkward midpoint between clinging to history and having a sandboxy environmentally driven experience.

Civilization needs to change directions, and either make the civs more asymmetric, to add more flavor and accuracy to them, or to go the other direction and remove the ability to start as a distinct civilization entirely. Instead, you would start as a relatively indistinct neolithic faction, and as the game progresses, your civilization would gain its own identity determined by the surrounding environment, available resources, and interactions with other civilizations.

... But to the best of my knowledge, no such game exists, or I would recommend that instead.

If you'd rather go for a more asymmetric 4X game, I strongly recommend Endless Legend. It has nearly everything Civilization has, except with a non-traditional fantasy/sci-fi setting, and civilizations that actually feel unique.

But if none of my rant concerns you, then sure, go ahead and grab Civ V. Make sure to grab the complete edition, and grab it while it's on sale.

by Crixler, USA - Jul 16th 2016

Star Wars: Knights of the Old Republic II
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A great game.

I used to be a huge Star Wars fan, with a bookshelf filled with various Star Wars novels and comics. That was before the dark times. Before Disney.

All that was great about Star Wars is no longer canon, including this game, and my love of Star Wars has died, and I have completely lost interest in the franchise.

And yet, this game remains fantastic. You don't have to love Star Wars to love this game.

It has excellent gameplay, and excellent writing. The soundtrack is also great.

Be sure to play with The Sith Lords Restored Content Mod, which you can find on the Steam Workshop, or on Deadlystream, the main hub of KotOR modding. I do not recommend the Steam Workshop, as it is not capable of installing multiple KotOR II mods at the same time properly. If you only use a single mod (such as TSLRCM), you will be fine, but if you use any other mods, they will begin to conflict due to technical issues with the Workshop. Go to Deadlystream if you want to go crazy with mods.

by Crixler, USA - Jul 16th 2016

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