Continued improvement




Building on KSP's already considerable base, this expansion continues to add new parts and options which are always a welcome addition to the massive sandbox.
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![]() | – Underwhelming
The highlight of this expansion was to 'become the crisis' but this system seems a little underwhelming. By the time you get there you're probably steamrolling. It comes with unique ship types (menacing corvette/destroyer/cruisers) but these use the pirate models which look very out of place as a proper, advanced empire - you'd expect them to have a new ship set or at least use your normal one with highlights. They also use minerals which seems useful but by the time you get to them (3 ascension perks plus) you have tooled you your economy for alloys which suddenly becomes almost useless. The update is decent but the DLC's main feature is not. by bills6693, United Kingdom - May 31st 2021
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![]() | – Interesting theme
The Lynx clan has interesting mechanics based around killing wolves/bears and summoning mythical animals to kill. However they are a very military focused clan and have little in the way of economic or other bonuses, making them difficult to play peacefully. by bills6693, United Kingdom - Mar 19th 2021
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![]() | – Interesting twist
An interesting DLC clan with a unique twist where the warchiefs (yes, 2) can mine and forge as well as fight - but villagers can't. Means your warchiefs are useful when not fighting and you can have them mine without dipping your other villager's production. Can be quite useful and certainly a change to the play style. by bills6693, United Kingdom - Jun 29th 2019
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![]() | – Solid base but lacking features
A solid base game for paradox to expand upon but, although everyone knows its going to receive a lot of DLC and free updates in the future, it seems like when there are such well evolved games like EU4 and CK2 already there it feel extremely lacking in features. Looking forward to seeing where it goes from here though! by bills6693, United Kingdom - May 31st 2019
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![]() | – Great clan, unique playstyle
This clan adds a very unique playstyle to the game, with the ability to rapidly expand by using civilians to clear out wolves and even drauger (in enough numbers) before building any military units. The reliance on Thralls (mainly for sacrifice) means you need to keep upping your gold production to keep buying more unless you can capture them in fighting. Overall a really unique clan and a great addition to the game at a good cost! by bills6693, United Kingdom - Apr 24th 2019
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![]() | – More flexibility and content
A nice DLC that adds missions, extra content/components for your rocketeering needs, and nice visual customisation too. Still pales compared to the additions of mods but a nice bit of extra content and supports the developers too. by bills6693, United Kingdom - Dec 31st 2018
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![]() | – Small, lite tactics at an excellent level
This game has a tight focus which serves it really well. Its management is light and serves just to give a little progression for your units as you fight island to island. It is a game that rewards taking risks - as long as you can make them pay off and don't overstretch. Your 3 unit types have amazing synergy with each other - any combination of 2 or 3 of them, of 2 of the same unit, etc all make for very different tactics and approaches to consider when fighting. And as the campaign progresses it doesn't lose focus and keeps you engaged the whole way through. Very highly recommended! by bills6693, United Kingdom - Dec 31st 2018
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![]() | – Tactics and management fun
Great game featuring (as expected) giant mechs fighting it out against each other. Manage multiple considerations as you try to pummel the enemy into dust and then play the management game to bring your soldiers to the next fight, coping with injuries and battle damage. A few issues exist with the campaign, namely that the story missions are unbalanced (the rewards are astronomically high compared to normal missions), there's no reason to bring smaller mechs along when bigger ones are available, and the loop can get a little easy, although DLC may bring some fixes to this. by bills6693, United Kingdom - Dec 31st 2018
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![]() | – Fun park customisation
Small but fun addition which brings to life the city parks that were missing before. Whilst I didn't find the nature reserves, zoos or theme parks as great (although they're still fun to add for sure), the city parks add an element that seemed to be missing before - no longer does your city have just a few plazas and huddles of trees, you can now build proper parks and gardens like you would find in most cities, larger blocks of land dedicated to the outdoors in the middle of your city. by bills6693, United Kingdom - Dec 31st 2018
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![]() | – Small additions but doesn't add up to much
A few nice small additions but really doesn't add a huge amount to the game. Still worth picking up but certainly not a must-buy when you're looking at the Skylines DLC. by bills6693, United Kingdom - Dec 31st 2018
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![]() | – More transport options, not much difference
It adds a few less-common transport options but doesn't really change much up and the utility is fairly limited. I doubt you'll be converting to an all-blimp city anytime soon. by bills6693, United Kingdom - Dec 31st 2018
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![]() | – Unfeasible utopia - check
This DLC adds the ability to make a green utopia, a thriving prosperous city for thousands of inhabitants with no adverse impact on the environment, great tax revenue, wonderful quality of life etc etc. While I guess it could be fun to build this perfect city, its misses the point of having to balance different tradeoffs and just gives the 'perfect option' button, which I think actually detracts from the fun of trying to build a good city. by bills6693, United Kingdom - Dec 31st 2018
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![]() | – Like parklife with factories
An interesting DLC that adds new industrial areas that, like parklife, level up and have various new things you can produce and import/export/sell to your citizens. It does leave the question of what is the point in normal specialised industry areas now, but otherwise its an alright purchase for Cities Skylines. by bills6693, United Kingdom - Dec 31st 2018
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![]() | – Small but interesting
It's a small story pack that while not adding tons extra, has some interesting new anomalies, new place to explore with events and a bit of new music. Not a must buy but nice to flesh out a little extra exploration. by bills6693, United Kingdom - Dec 30th 2018
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![]() | – Good game, authentic mixed with fun
The game can be split into 2 parts - preparing you colony and bringing your humans. With a semi-random order of techs, varied terrain and resource distributions and different 'mysteries' each playthrough can present a somewhat different experience. Although not 'realistic', the simulation is fun and makes for good gameplay, and the devs have already shown they are listening to feedback and have updated the game accordingly with requested features. by bills6693, United Kingdom - Oct 1st 2018
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