Apparently, it's like Diablo. Since I have never played Diablo, or genereally don't play many RPGs, this was the first aRPG I've played in my life and I was pretty happy with my rather random choice - I was coaxed by friends into this. I didn't miss anything, story was short and to the point - everything I would expect from a title with this kind of gameplay, loot was, for my tastes, quite balanced, combat very fun and all the classes felt more than different enough to justify their existence. Absolute recommendation!
With added buildings. That's it. You get 5 more buildings, that, in regular play, are ridiculously hard to get out into the city. Seing the usually much higher price of this, it's definitely not worth the "upgrade" compared to the standard edition of CS, so I'd say, get the regular one. Sales might of course bring the price closer down - if you really feel that you must, absolutely, have the deluxe edition of this, then go for it. You don't miss out on much of the normal Cities:Skylines experience here. Also, the deluxe edition makes the "all buildings built"-achievement much harder.
As for CS in general, you should know what you're getting into: A sandbox-y city builder - a good one, at that. If this sounds cool to you, this is your game. If not, pass it by.
It's in the title. Approximately 2 to 3 hours of gameplay with ridiculously low movement speed. As they haven't fixed that yet, I can't give the game a full recommendation. The idea in itself - a young, blind girl discovering the world and the player getting tricked by sounds and visuals, getting a visual representation of what it might feel to be blind, stumbling slowly though a neverending stream of new discoveries, fears and misimaginations is, in my book, well-executed. The price is a tad high, but worth it for a beautiful, colorful experience - although you might want to mod the game's speed a little, it gets really, really frustrating after some time, especially because you often stumble into the wrong direction.
And the collection even gives you a good deal on all of the three games that are nerd-comedy-gold. I heavily recomment these games if you generally like point and clicks and you're willing to play some longer ones - estimate about 15 hours for the two main games, the spin-off, "The Critter Chronicles" is a tad under 10 hours to complete. Hilarious characters, decent writing. It is difficult to handle though, and sometimes, more infuriating than a rather relaxing P&C should be. You've been warned...
...but set in an insane asylum. This should probably give off more than enough information, but in case it doesn't: It's a great, hilarious point & click game of medium-short length (5-7 hours). Decent puzzles, nothing too infuriating, memorable, likeable characters and a lot of black humour. Charming. Droggeljug up!
... but much more fleshed out, longer, deeper. You, again, start out in the stone-age of RPGs, with a 2D-8bit game, slowly upgrading your way to today's modern, 3D-experiences with their flashy combat systems and sometimes deep learning curves. They've also added more variety to the gameplay in general, so if you've liked the first one, you'll like this one, too!
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