/* Format is: (Game Name) has the following... */
"“%@” has the following registration information:" = "“%@” ha le seguenti informazioni di registrazione:";

/* First variable is a game's name. Second is the price in US dollars */
"“%@” is currently on sale (%d%% off)" = "“%1$@” è attualmente in offerta (%2$d%% di sconto)";

/* Refers to a game name */
"“%@” is now available for download!" = "“%@” è ora disponibile per il download!";

/* Time estimate. Used by the download system */
"%.0f minutes remaining" = "Tempo restante: %.0f minuti";

/* Time estimate. Used by the download system */
"%.1f hours remaining" = "Tempo restante: %.1f ore";

/* Refers to a number */
"%@ games on sale!" = "%@ giochi in offerta speciale!";

/* Data received. Used by the download system */
"%@ of %@ downloaded" = "%1$@ di %2$@ scaricati";

/* Data received. Used by the download system */
"%@ of %@ downloaded - %@" = "%1$@ di %2$@ scaricati - %3$@";

/* Used by the download system */
"%d downloads remaining…" = "Ancora %d download…";

/* Used by the Rewards system */
"%d Point" = "%d punto";

/* Used by the Rewards system */
"%d point away from earning a $%d USD reward!" = "%1$d punto lontano dal guadagnare una ricompensa di $%2$d USD!";

/* Used by the Rewards system */
"%d Points" = "%d punti";

/* Used by the Rewards system */
"%d points away from earning a $%d USD reward!" = "Ancora %1$d punti per ottenere un premio di $%2$d USD!";

/* This is a file name. Keep the leading dot character intact. */
"+ Please don't move these files" = "+ Per favore non spostare questi file";

/* Used by the download system */
"1 download remaining…" = "Ancora 1 download…";

/* No comment provided by engineer. */
"1 game on sale!" = "1 gioco in offerta speciale!";

/* Time estimate. Used by the download system */
"about 1 hour remaining" = "Ancora circa 1 ora";

/* Time estimate. Used by the download system */
"about 1 minute remaining" = "Ancora circa 1 minuto";

/* No comment provided by engineer. */
"Add To My Games" = "Aggiungi a I miei Giochi";

/* Refers to a game name */
"An update to “%@” is now available!" = "Un aggiornamento di “%@” è ora disponibile!";

/* No comment provided by engineer. */
"An update to the MacGameStore software is now available." = "Un aggiornamento del software MacGameStore è ora disponibile.";

/* No comment provided by engineer. */
"An update to the MacGameStore software is now available. Do you want to install it now?" = "Un aggiornamento del software MacGameStore è ora disponibile. Desideri installarlo subito?";

/* Button Title */
"App Feedback" = "Feedback app";

/* Refers to the directory in ~/Library */
"Application Support cannot be used for this purpose." = "L'Assistenza Applicazione non può essere utilizzata per questo scopo.";

/* Used in the About... window */
"Build %@" = "Versione %@";

/* Menu item used to purchase a demo */
"Buy" = "Acquista";

/* Popup menu item associated with Demos and used to purchase the full version of the game. The price shown is in U.S. Dollars. */
"Buy Now" = "Acquista ora";

/* Popup menu item associated with Demos and used to purchase the full version of the game. The price shown is in U.S. Dollars. */
"Buy Now (on sale!)" = "Acquista ora (in offerta!)";

/* No comment provided by engineer. */
"Click here to browse Game Pass!" = "Click here to browse Game Pass!";

/* Game registration code. Must be short in length or abbreviated */
"Code:" = "Codice:";

/* Used by the download system */
"Contacting Server. Please wait…" = "Connessione con il server in corso. Attendere…";

/* Link two games together. 20 characters max */
"Create Link" = "Crea collegamento";

/* 18 characters max. Abbreviate if necessary. */
"Custom Category %d" = "Nuova categoria %d";

/* Button Title */
"Customer Support" = "Servizio Clienti";

/* Button to remove an item from a list */
"Delete Entry" = "Elimina voce";

/* No comment provided by engineer. */
"End User License Agreement" = "Contratto di licenza con l'utente finale";

/* Main menu bar item */
"Enter Full Screen" = "Attiva visualizzazione schermo intero";

/* Main menu bar item */
"Exit Full Screen" = "Chiudi visualizzazione schermo intero";

/* Download status */
"Failed" = "Non riuscito";

/* Dialog button */
"Find" = "Trova";

/* Category name for a game */
"General" = "Generale";

/* Dialog button */
"Install" = "Installa";

/* Progress bar text */
"Installing" = "Installazione in corso";

/* Save a file on the hard disk */
"Keep" = "Mantenere";

/* Button used to delay a download */
"Later" = "Più tardi";

/* Time estimate. Used by the download system */
"less than 1 minute remaining" = "meno di un minuto restante";

/* No comment provided by engineer. */
"Locate Installed Game" = "Localizza il gioco installato";

/* Do not translate */
"MacGameStore" = "MacGameStore";

/* Button used to delay a download */
"Maybe Later" = "Forse più tardi";

/* No comment provided by engineer. */
"MGS Installation Folder" = "Cartella di installazione MGS";

/* No comment provided by engineer. */
"My Account" = "Il mio account";

/* User's registration name. Must be short in length or abbreviated */
"Name:" = "Nome:";

/* Error message when a system directory cannot be found */
"No path found for directory in domain." = "Nel dominio non è stato trovato nessun percorso per la directory.";

/* No comment provided by engineer. */
"Note: This error occurs when there‘s a problem creating a directory in your Home folder. If the problem persists, please contact Customer Support." = "Nota: questo errore si verifica quando si verifica un problema durante la creazione di una directory nella cartella Home. Se il problema persiste, contattare l'assistenza clienti.";

/* Download status */
"Paused" = "In pausa";

/* Refers to a game application name */
"Please locate %@…" = "Trova %@…";

/* No comment provided by engineer. */
"Please select a new game to add…" = "Seleziona un nuovo gioca da aggiungere…";

/* No comment provided by engineer. */
"Please select the “I Agree…” checkbox below." = "Seleziona la casella di spunta “Accetto…” qui sotto.";

/* No comment provided by engineer. */
"Please wait while the Origin software is downloaded…" = "Attendi mentre il programma Origin viene scaricato…";

/* No comment provided by engineer. */
"Please wait while the Steam installer is downloaded…" = "Attendi mentre l'installer di Steam viene scaricato…";

/* Used by the Rewards system */
"Points" = "Punti";

/* Download status */
"Queued" = "In coda";

/* A button to quit and restart the application */
"Relaunch" = "Riavvia";

/* Dialog button */
"Remind Me Later" = "Visualizza in seguito";

/* Remove a file from the hard disk
   Remove an item from a list */
"Remove" = "Rimuovi";

/* Remove a game from a category */
"Remove from “%@”" = "Rimuovere dalla “%@”";

/* Button used to reset the application to its original state */
"Reset" = "Ripristina";

/* Button or popup menu item used to resume a download */
"Resume" = "Riprendi";

/* Used by the Rewards system */
"Rewards are not available at this time." = "Nessun premio disponibile al momento.";

/* 18 characters max. Abbreviate if necessary. */
"Search My Games" = "Cerca in I miei giochi";

/* 18 characters max. Abbreviate if necessary. */
"Search Store" = "Cerca nello Store";

/* No comment provided by engineer. */
"Select a new location for the MacGameStore folder…" = "Seleziona un nuovo percorso per la cartella MacGameStore…";

/* No comment provided by engineer. */
"Sign In or Sign Up" = "Accedi o registrati";

/* No comment provided by engineer. */
"Software Update Found" = "È stato trovato un aggiornamento software";

/* A button that keeps the application in an offline mode (ie, not connected to the Internet) */
"Stay Offline" = "Resta offline";

/* Refers to a game name */
"The demo of “%@” is now ready to play!" = "La versione demo di “%@” è ora pronta per il gioco!";

/* No comment provided by engineer. */
"the download could not be unzipped" = "impossibile decomprimere il download";

/* No comment provided by engineer. */
"the download could not be written to disk" = "impossibile scrivere sul disco il download";

/* Used at the beginning of error messages when the game's title is not known */
"The game" = "Il gioco";

/* Used by the Rewards system */
"The Rewards Program will begin with your next purchase." = "Il programma fedeltà comincerà con il tuo prossimo acquisto.";

/* No comment provided by engineer. */
"Third-Party Components" = "Componenti di terze parti";

/* Time estimate. Used by the download system */
"unknown" = "sconosciuto";

/* Download status */
"Unknown" = "Sconosciuto";

/* Dialog button */
"Update" = "Aggiorna";

/* Download status */
"Validating" = "Convalida in corso";

/* Used in the About... window */
"Version %@" = "Versione %@";

/* Used by the Wallet (bank) system */
"Wallet" = "Portafoglio";

/* Do not translate */
"Wishlist" = "Lista dei desideri";

/* No comment provided by engineer. */
"You do not have permission to write files to that folder." = "Non possiedi l'autorizzazione necessaria per scrivere file in quella cartella.";

/* Used by the Rewards system */
"You have earned enough points for a reward!" = "Hai guadagnato abbastanza punti per un premio!";

/* Refers to a game name */
"Your download of “%@” is complete." = "Il tuo download di “%@” è completo.";

/* Refers to a game name */
"Your purchase of “%@” is now ready to play!" = "Adesso puoi giocare la versione di “%@” da te acquistata!";

/* Refers to a game name */
"Your subscription to “%@” is now ready to play!" = "Adesso puoi giocare la versione di “%@” da te sottoscritta!";

/* Used by the Wallet (bank) system */
"Your wallet balance is $%.02f USD. The balance can be applied to future purchases." = "Il saldo del tuo portafoglio ammonta a $%.02f USD. Il saldo può essere utilizzato per gli acquisti futuri.";

/* Used by the Wallet (bank) system */
"Your wallet is empty. You may add funds to your wallet at any time (not required)." = "Il tuo portafoglio è vuoto. Puoi aggiungere fondi sul tuo portafoglio in qualsiasi momento (non necessario).";

