/* Format is: (Game Name) has the following... */
"“%@” has the following registration information:" = "„%@“ hat die folgenden Registrierinformation:";

/* First variable is a game's name. Second is the price in US dollars */
"“%@” is currently on sale (%d%% off)" = "„%1$@“ ist momentan im Sonderangebot (%2$d%% Rabatt)";

/* Refers to a game name */
"“%@” is now available for download!" = "„%@“ steht jetzt zum Herunterladen bereit!";

/* Time estimate. Used by the download system */
"%.0f minutes remaining" = "%.0f Minuten verbleiben";

/* Time estimate. Used by the download system */
"%.1f hours remaining" = "%.1f Stunden verbleiben";

/* Refers to a number */
"%@ games on sale!" = "%@ Spiele im Sonderangebot!";

/* Data received. Used by the download system */
"%@ of %@ downloaded" = "%1$@ von %2$@ heruntergeladen";

/* Data received. Used by the download system */
"%@ of %@ downloaded - %@" = "%1$@ von %2$@ heruntergeladen - %3$@";

/* Used by the download system */
"%d downloads remaining…" = "%d Dateien herunterzuladen…";

/* Used by the Rewards system */
"%d Point" = "%d Punkt";

/* Used by the Rewards system */
"%d point away from earning a $%d USD reward!" = "%1$d Punkt davon entfernt, eine $%2$d USD Belohnung zu verdienen!";

/* Used by the Rewards system */
"%d Points" = "%d Punkte";

/* Used by the Rewards system */
"%d points away from earning a $%d USD reward!" = "%1$d Punkte entfernt, um eine $%2$d USD Prämie zu erhalten!";

/* This is a file name. Keep the leading dot character intact. */
"+ Please don't move these files" = "+ Bitte diese Dateien nicht bewegen";

/* Used by the download system */
"1 download remaining…" = "1 Datei herunterzuladen…";

/* No comment provided by engineer. */
"1 game on sale!" = "1 Spiel im Sonderangebot!";

/* Time estimate. Used by the download system */
"about 1 hour remaining" = "Es verbleibt noch ungefähr 1 Stunde";

/* Time estimate. Used by the download system */
"about 1 minute remaining" = "Es verbleibt noch ungefähr 1 Minute";

/* No comment provided by engineer. */
"Add To My Games" = "Zu „Meine Spiele“ hinzufügen";

/* Refers to a game name */
"An update to “%@” is now available!" = "Eine neue Version von „%@“ steht jetzt bereit!";

/* No comment provided by engineer. */
"An update to the MacGameStore software is now available." = "Eine neue Version der MacGameStore Software steht jetzt bereit.";

/* No comment provided by engineer. */
"An update to the MacGameStore software is now available. Do you want to install it now?" = "Eine neue Version der MacGameStore Software steht jetzt bereit. Wollen Sie sie jetzt installieren?";

/* Button Title */
"App Feedback" = "App-Feedback";

/* Refers to the directory in ~/Library */
"Application Support cannot be used for this purpose." = "Anwendungsunterstützung kann nicht für diesen Zweck verwandt werden.";

/* Used in the About... window */
"Build %@" = "Bauen %@";

/* Menu item used to purchase a demo */
"Buy" = "Kaufen";

/* Popup menu item associated with Demos and used to purchase the full version of the game. The price shown is in U.S. Dollars. */
"Buy Now" = "Kaufe jetzt";

/* Popup menu item associated with Demos and used to purchase the full version of the game. The price shown is in U.S. Dollars. */
"Buy Now (on sale!)" = "Kaufe jetzt (Sonderangebot!)";

/* No comment provided by engineer. */
"Click here to browse Game Pass!" = "Click here to browse Game Pass!";

/* Game registration code. Must be short in length or abbreviated */
"Code:" = "Code:";

/* Used by the download system */
"Contacting Server. Please wait…" = "Server wird angefragt. Bitte warten…";

/* Link two games together. 20 characters max */
"Create Link" = "Anbindung erzeugen";

/* 18 characters max. Abbreviate if necessary. */
"Custom Category %d" = "Neue Kategorie %d";

/* Button Title */
"Customer Support" = "Kundendienst";

/* Button to remove an item from a list */
"Delete Entry" = "Eintrag löschen";

/* No comment provided by engineer. */
"End User License Agreement" = "Endbenutzer-Lizenzvertrag (EULA End User License Agreement)";

/* Main menu bar item */
"Enter Full Screen" = "Vollbild anzeigen";

/* Main menu bar item */
"Exit Full Screen" = "Vollbild beenden";

/* Download status */
"Failed" = "Fehlgeschlagen";

/* Dialog button */
"Find" = "Suchen";

/* Category name for a game */
"General" = "Allgemein";

/* Dialog button */
"Install" = "Installieren";

/* Progress bar text */
"Installing" = "Installation im Gange…";

/* Save a file on the hard disk */
"Keep" = "Behalten";

/* Button used to delay a download */
"Later" = "Später";

/* Time estimate. Used by the download system */
"less than 1 minute remaining" = "Es verbleibt weniger als 1 Minute";

/* No comment provided by engineer. */
"Locate Installed Game" = "Installiertes Spiel lokalisieren";

/* Do not translate */
"MacGameStore" = "MacGameStore";

/* Button used to delay a download */
"Maybe Later" = "Vielleicht später";

/* No comment provided by engineer. */
"MGS Installation Folder" = "MGS Installations-Ordner";

/* No comment provided by engineer. */
"My Account" = "Mein Konto";

/* User's registration name. Must be short in length or abbreviated */
"Name:" = "Name:";

/* Error message when a system directory cannot be found */
"No path found for directory in domain." = "Kein Pfad für den Domain-Hefter gefunden.";

/* No comment provided by engineer. */
"Note: This error occurs when there‘s a problem creating a directory in your Home folder. If the problem persists, please contact Customer Support." = "Hinweis: Dieser Fehler tritt auf, wenn beim Erstellen eines Verzeichnisses in Ihrem Basisordner ein Problem auftritt. Wenn das Problem weiterhin besteht, wenden Sie sich an den Kundendienst.";

/* Download status */
"Paused" = "Pause…";

/* Refers to a game application name */
"Please locate %@…" = "Bitte lokalisieren Sie %@…";

/* No comment provided by engineer. */
"Please select a new game to add…" = "Bitte wählen Sie ein neues hinzuzufügendes Spiel";

/* No comment provided by engineer. */
"Please select the “I Agree…” checkbox below." = "Bitte markieren Sie die untere Kontrollbox „Ich stimme zu…“.";

/* No comment provided by engineer. */
"Please wait while the Origin software is downloaded…" = "Bitte warten Sie, während die Origin Software heruntergeladen wird…";

/* No comment provided by engineer. */
"Please wait while the Steam installer is downloaded…" = "Bitte warten Sie, während die Steam Software heruntergeladen wird…";

/* Used by the Rewards system */
"Points" = "Punkte";

/* Download status */
"Queued" = "In der Warteschlange";

/* A button to quit and restart the application */
"Relaunch" = "Erneut starten";

/* Dialog button */
"Remind Me Later" = "Mich später erinnern";

/* Remove a file from the hard disk
   Remove an item from a list */
"Remove" = "Entfernen";

/* Remove a game from a category */
"Remove from “%@”" = "Von „%@“ Entfernen";

/* Button used to reset the application to its original state */
"Reset" = "Zurücksetzen";

/* Button or popup menu item used to resume a download */
"Resume" = "Fortfahren";

/* Used by the Rewards system */
"Rewards are not available at this time." = "Prämien sind momentan nicht verfügbar.";

/* 18 characters max. Abbreviate if necessary. */
"Search My Games" = "Spiele durchsuchen";

/* 18 characters max. Abbreviate if necessary. */
"Search Store" = "Laden durchsuchen";

/* No comment provided by engineer. */
"Select a new location for the MacGameStore folder…" = "Eine neue Lokalisierung für den MacGameStore Ordner wählen…";

/* No comment provided by engineer. */
"Sign In or Sign Up" = "Anmelden oder neu-anmelden";

/* No comment provided by engineer. */
"Software Update Found" = "Software Aktualisierung gefunden";

/* A button that keeps the application in an offline mode (ie, not connected to the Internet) */
"Stay Offline" = "Offline verbleiben";

/* Refers to a game name */
"The demo of “%@” is now ready to play!" = "Die Demo von „%@“ steht jetzt zum Spielen bereit!";

/* No comment provided by engineer. */
"the download could not be unzipped" = "die heruntergeladene Datei konnte nicht ausgepackt werden (unzip)";

/* No comment provided by engineer. */
"the download could not be written to disk" = "die heruntergeladene Datei konnte nicht auf Festplatte geschrieben werden";

/* Used at the beginning of error messages when the game's title is not known */
"The game" = "Das Spiel";

/* Used by the Rewards system */
"The Rewards Program will begin with your next purchase." = "Das Prämienprogramm beginnt mit Ihrem nächsten Einkauf.";

/* No comment provided by engineer. */
"Third-Party Components" = "Komponenten von Drittparteien";

/* Time estimate. Used by the download system */
"unknown" = "unbekannt";

/* Download status */
"Unknown" = "Unbekannt";

/* Dialog button */
"Update" = "Aktualisieren";

/* Download status */
"Validating" = "Überprüfung im Gange…";

/* Used in the About... window */
"Version %@" = "Ausführung %@";

/* Used by the Wallet (bank) system */
"Wallet" = "Brieftasche";

/* Do not translate */
"Wishlist" = "Wunschliste";

/* No comment provided by engineer. */
"You do not have permission to write files to that folder." = "Sie haben keine Berechtigung, in diesen Ordner zu schreiben";

/* Used by the Rewards system */
"You have earned enough points for a reward!" = "Sie haben genug Punkte für eine Prämie gewonnen!";

/* Refers to a game name */
"Your download of “%@” is complete." = "Das Herunterladen von „%@“ ist beendet.";

/* Refers to a game name */
"Your purchase of “%@” is now ready to play!" = "Ihr Einkauf von „%@“ steht jetzt zum Spielen bereit!";

/* Refers to a game name */
"Your subscription to “%@” is now ready to play!" = "Das Abonnement von „%@“ ist jetzt spielbereit!";

/* Used by the Wallet (bank) system */
"Your wallet balance is $%.02f USD. The balance can be applied to future purchases." = "Sie haben $%.02f USD in Ihrer Brieftasche. Der Betrag kann für künftige Einkäufe verwendet werden.";

/* Used by the Wallet (bank) system */
"Your wallet is empty. You may add funds to your wallet at any time (not required)." = "Ihre Brieftasche ist leer. Sie können jederzeit einen Betrag hinzufügen (nicht verlangt)";

