Blueprint Tycoon

Blueprint Tycoon Badge
Build your settlement, gather goods, ensure maximum efficiency and make a profit!

Purchase

$2.99 

Media

Description

Build your settlement, gather goods, ensure maximum efficiency and make a profit!

In Blueprint Tycoon you are tasked with running a settlement by gathering raw materials and crafting them into complex goods to be supplied to your contractor for a profit.

Create your own Blueprints for each Crafter/Harvester using multiple Workers with a multitude of Tools and try to create the most productive Blueprints.

Profit margins are razor thin so you must focus on ensuring peak efficiency at every point of your supply chain, if something breaks you must be swift in managing your cash flow before your treasury runs out and you face the wrath of unpaid Workers!
  • Plan your Island for maximum efficiency
  • Hire workers and keep them happy, fed and most importantly, paid
  • Colonize other Islands and set up trading routes
  • Research new products to supply more profitable contracts
  • Maximize productivity by creating your own Blueprints
  • Manage your supply chain and keep everything working at peak efficiency
  • Optimize your contracts for maximum profit!

Requirements

Mac Requirements Minimum Supported Will It Run?
Mac OS X10.5.8Download the MacGameStore App to compare your Mac's information in real-time.

Get the Mac App
CPU TypeIntel Mac Only
CPU Cores2
CPU Speed1.7 GHz
System RAM1 GB
Drive Space1 GB
Video RAM1 GB
Video (ati)ATI Radeon HD 4850 *
* Unsupported Video Cards: ATI Radeon X1300, ATI Radeon X1600, ATI Radeon X1900 XT, ATI Radeon HD 2400 XT, ATI Radeon HD 2600 Pro, ATI Radeon HD 2600 XT, ATI Radeon HD 4670
Video (nvidia)NVIDIA GeForce GT 640M *
* Unsupported Video Cards: NVIDIA Quadro FX 4500, NVIDIA Quadro FX 5600, NVIDIA GeForce Go 7300, NVIDIA GeForce 7300 GT, NVIDIA GeForce 8600M GT, NVIDIA GeForce 8800 GS, NVIDIA GeForce 8800 GT, NVIDIA GeForce 9400M, NVIDIA GeForce 9400, NVIDIA GeForce 9600M GT, NVIDIA GeForce GT 120, NVIDIA GeForce GT 130, NVIDIA GeForce 320M, NVIDIA GeForce GT 330M, NVIDIA GeForce GT 540M
Video (intel)Intel HD Graphics 4000 *
* Unsupported Video Cards: Intel GMA 900, Intel GMA 950, Intel GMA X3100, Intel HD Graphics, Intel HD Graphics 3000
Important Notes:
  • Requires Steam and a Steam Account to play.
Other Requirements:
Keyboard and Mouse with Secondary click enabled

Reviews, Ratings & Comments

Ratings

4
From 4 Shoppers
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Your Rating

Shopper Reviews

  1. Game which redefines concept of sandbox.
    by DaLejd, Germany - Sep 28th 2016

    Blueprint Tycoon is a video game about managing supply-production chains, with tiers of workforce having requirements, as well production of goods for export from which wages are paid, setting up routes (such as own decision if one wants harvester to supply to crafter directly and/or through storage), research, buildings and routes being possible to upgrade, and as well being able to modify the "blueprints", meaning the actual production line within the building.

    I enjoyed playing the six scenarios which come with the game, and it also has a classical open-end sandbox mode. But what I think makes the game really great is the in-game scenario editor, which lets not only set up just mission requirements but actually lets change most of it all.
    So e.g. while the standard template says: "well, tier 1 workers require vegetables, which need to be grown on arable land from which they are taken to market and from there distributed to tier 1 worker housings", if one would actually want them to have e.g. coffee with that as well or perhaps just instead, the scenario editor lets set up coffee as resource, perhaps even add a production building before it gets to the market (if one wants to) and from there it gets distributed, while being able to import own pics for resources/products. Similarly about any production chain. Want to set up e.g. a template/scenario for detailed (heavy) industry production chains or perhaps furniture production chains or ...? Quite easy to do with the scenario-editor without any need whatsoever for classical modding, and all that easily uploadable to workshop to be shared.
    Of course, one needs to keep in mind game mechanics for it all to be playable, but I find the scenario editor a great tool for creative approach about setting it up as one wants to in terms of what actually gets produced.

    Visually it is alright, but in my opinion due to not plenty of visual distinction lacks an option to be able to highlight types of buildings since when there are plenty thereof and one can't be bothered to remember exactly where was what put, one needs to look for little icons, zoom in a lot or click on buildings individually. Also, being able to close a window by right clicking on it would be very nice since as far as I noticed none of the windows actually have the right-click as any functionality so playing with mouse it would be nice to not have always go for that X to close it. Besides that tho, great game.

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