AI War: Destroyer of WorldsRequires AI War: Fleet Command to play.

AI War: Destroyer of Worlds Badge
The sixth expansion for cult classic space strategy game AI War: Fleet Command.

Purchase DLC

$4.99 

Media

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Description

This content requires the base game AI War: Fleet Command in order to play.

From the game-changing Nomad Planets to the mysterious Exodian Blade, “Destroyer of Worlds” brings a new level of devastation to the epic AI War universe. Dare you use weapons that threaten the structure of the galaxy itself?
  • Nomad Planets introduces dynamic topology to AI War for the first time, giving the player new challenges and opportunities beyond the previously-static wormhole network.
  • One of the Nomads also holds a secret weapon of truly dire power (that gives the expansion its title, hint hint).
  • The Exodian Blade is a powerful alternate way-to-win, but getting there is a multi-stage journey with a great deal of desperate fighting once things get going.
  • 8 new AI types, from the humorous/annoying “Kite Flier” and “Cowardly” to the monomaniacal “Starship Fanatic” to the aptly named “Brutal”. There’s also “Mime”. Never trust mimes.
  • A new “Encapsulated” map style.
  • 4 new Bonus Ship Types, including the Neinzul Combat Carrier (with Beam Drones, Rail Drones, Spider Drones, and Grav Drones) and the Maw-gone-mad Powerslaver.
  • 2 new AI Guardian types, including the Combat Carrier Guardian (so humans don’t get to have all the ludicrous-drone fun).
  • A new “Preemption” optional AI Plot that lets the AI start taking more direct action against you from the start.
  • 29 more minutes of awesome music from Pablo Vega!

Requirements

Mac Requirements Minimum Supported Will It Run?
Mac OS X10.6.8Download the MacGameStore App to compare your Mac's information in real-time.

Get the Mac App
CPU TypeIntel Mac Only
CPU CoresAny
CPU Speed1.6 GHz
System RAM1 GB
Drive Space300 MB
Video RAMAny
Video CardAny
Important Notes:
  • Requires AI War: Fleet Command to play.
  • Graphics card must support 1024x1024 textures (most 32MB and up graphics cards do), 1024x768 or greater (32 bit color recommended)

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