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Bullet Candy

Viewed from a top-down perspective, Bullet Candy allows for a true 360 shoot-em-up experience. With all of your enemies in view at all times it's easy to see and, more importantly, shoot them into tiny little pieces.

Always In Control
Bullet Candy's controls allow for great precision of movement and aiming. Using the mouse and keyboard to aim and shoot, Bullet Candy always keeps you in control of the on screen action.

Alternatively, use a dual analog control pad for a better, more natural control method.

Gameplay Features
Bullet Candy's game mechanic is inspired by Williams classic Robotron, vertical shooters such as Treasure's Ikaruga and Capcom's Gigawing, and Jeff Minter's awesome Llamatron and Tempest 2000.

Huge particle explosions, masses of enemy bullets, and beautiful feedback effects combined with power-ups, score multipliers, collectable friendly ships, laser upgrades and un-lockable bonus games all add up to make a great gameplay experience.

Media (click to enlarge)

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Shopper Reviews

  1. Bullet Candy is very fun, retro-cool

    by Michael Montalto, USA - Apr 26th 2008

    This game is very fun.
    The graphics can be set to lower resolution
    for G4's with lower-end graphics cards and still perform great. (Mine is a ATI 9200 32MB) The lower OS requirements
    worked for me too. (I still run Mac OS 10.3.9)
    This makes me happy to find fun games from MGS that work great on my system.
    If you have a higher end system it should work even nicer. For 4 bucks I can't complain.
    It's like a hybrid of Tempest, Asteroids, and Robotron all mixed together.
    The techno music makes it even funner and the
    sound effects are very cool.
    Very fun old-school gaming- Likely the best I've played on my Mac. Great eye-candy.

    Only problem I've experienced is firing won't
    stop since I've bought and played the Full version. I'm sure I'll find a solution or fix to it soon.

    362 out of 768 shoppers found this helpful.Was this helpful? Yes No

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