Perhaps it is a staple of these games to place the object for which one is seeking in the most obscure, random places. To me, it makes gameplay illogical and annoying. Toward the end, some puzzles required two objects to solve, but if you had only one, the same response was given as if you were trying to solve the puzzle using a completely wrong object. A different response would have been more helpful to at least acknowledge that one was on the right track. In addition, one hears the main character's voice a lot throughout the game, but when the "others" start to appear and disappear out of thin air, there's no, "Oh wow" or "That was weird." Nothing. Finally, the reveal of the story was a bit "hit you over the head" with its message and has a kind of idealistic view of the world. Not something I really want to get after playing a game to forget the outside world for a while.