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Journey of a Roach Icon
Journey of a Roach
  • GENREAdventure
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  • NO DEMO AVAILABLE
Nuclear war, post apocalypse, barren and lifeless wastelands.
Lifeless? Not so much!

Mutated insects have made their home in a bomb shelter and they're set on exploring the world.

Let this point & click adventure welcome you to a hilariously bizarre end time world and join the roaches Jim and Bud on their journey to the surface.

Journey of a Roach tells the story of two roach-buddies, who want nothing but see the surface world.

On their way up, they meet all kinds of bizarre and ludicrous insects inhabiting the post-apocalyptic earth. In atmospheric 3D point&click adventure style you'll take control of Jim the roach through the bomb shelter, effortlessly crawling your way along walls and ceilings. This innovative and dynamic game mechanic creates opportunities for a wholly new puzzle design. Fondly designed speechballoons offer an unconventional new dialogue experience and the soundtrack delivers and atmospheric, post-apocalyptic mood.
  • Point & click Adventure in a unique environment
  • Crawl along walls and ceilings, exploring secret underground
  • Innovative controls create dynamic game mechanics
  • Atmospheric 3D comic style world
  • Two charming, memorable protagonists with humorous, nonverbal means of communication
© 2013 Daedalic Entertainment GmbH. Journey of a Roach, the Journey of a Roach-logo and the Daedalic-logo are trademarks of Daedalic Entertainment GmbH, Germany. Developed by Koboldgames GmbH. All rights reserved.
Component Min Required Will It Run?
Mac OS X10.6Download the Mac Game Store App to compare your Mac requirements in real-time.

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CPU TypeIntel Mac Only
CPU Cores2
CPU Speed2.5 GHz
System RAM2 GB
Drive Space2.5 GB
Video RAMAny
Video CardAny
  1. Well made and engaging
    by rub321, - Jul 22nd 2014

    My first enounter with a game where you play as a roach was with bad mojo. The story with this game is unique, told well, cute, and well thought through. The gameplay and mechanics are well done, and enjoyable the whole game through.

    I only had gripes with one puzzle in the game, which was too sensitive and while intuitive, did not appear to be solvable, which was the one where you carry the electric charge over to a machine to power it. i would say four stars is about as good as this game gets because while it is not bland, neither is it a huge moment in gaming.

    lots of fun though, probably worth one replay.

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  2. Lovely!
    by lokababy, Spain - Feb 5th 2014

    This adventure is absolutely stunning. It presents a new way of playing the character: being a roach means you will be able to walk on walls and it's a whole sub-world. I really recommend you to buy it for its graphics, quality and the love for their main characters.

    1 shopper found this helpful.Was this helpful? Yes No
  3. Promising, but many headaches
    by NorthernSpruce, Canada - Dec 23rd 2013

    JOAR takes place in a (mostly) underground world of caverns and control rooms. It is dominated by an unexplained conflict between roaches and other insects (and spiders) on the one hand, and miliarized ants on the other, though the real goal is to get one roach back to a flower he came across. So, as you can see, flaw #1 is a confused and confusing storyline. What you can make sense of, though, is sometimes funny and even touching.

    There is no dialogue; instead, sometimes thought bubbles appear with cartoons of what's going through the character's mind. This could be rather pleasant, except the cartoons are often not very clear, which makes solving the puzzles harder. Flaw #2.

    Flaw #3, alas, is the poor quality of many of the puzzles. Some are good, most are very challenging, but many just don't make any sense. When they don't make sense, you can't figure out solutions but most resort to random combinations of objects, and that is not fun or satisfying. To be honest, without a walkthrough I would have given up in annoyance.

    Flaw #4 is a little shortcoming in the interface. In most point-and-click games, when you click anywhere in a scene on a hotspot, the character walks over to pick it up or use it. In JOAR, the character just stands there complaining that it is too far away. You have to move it closer and then try again. The scenes are cluttered and the roaches can walk on side walls (but not rear walls!) and ceilings so moving around is not always obvious. A little shortcut for interacting would have been nice.

    It isn't a very long game, but probably acceptable for the price (I got it on sale for $5). I wouldn't enthusiastically recommend it, but I did derive some enjoyment from it.

    4 shoppers found this helpful.Was this helpful? Yes No
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