Fortress Italy is a new "family" of Combat Mission games covering the Allied struggle to knock Italy out of the Second World War. This initial release deals explicitly with the battle for Sicily and sets the groundwork for future additions to simulate the hard fighting in the rugged terrain of "Europe's underbelly" up until the war's end in 1945.
The combat forces immediately available to players include the full range of historically available American, Italian, and German forces which fought in Sicily. In addition to the completely new Italian forces, both the American and German organizations differ significantly from those familiar to Combat Mission: Battle for Normandy players. Some of the highlights are elite formations such as:
Players get to dive in and try these forces out in three (!!!) campaigns, one from the perspective of each national force (USA, Germany, Italy), a host of new stand alone battles, and of course the automatically generated QuickBattles. It won't take long for Normandy players to feel how different this time period and setting is from what they are used to. And the Italian forces are very interesting indeed! Squads the size of Platoons, almost no radios at all, few antitank weapons, proportionally few support weapons, and relatively light armored vehicles present even the best CM player with a lot of new challenges.
But wait, we didn't come to the best part yet... Fortress Italy features more than just a new setting and new units. It is also the first Combat Mission game to be upgraded with our CMx2 engine Version 2.0 features! If you haven't heard about the new Upgrade path for Combat Mission, click here for more info.