Great idea, so-so execution
I bought this in the sale and don't regret it: it's a very fun take on the match-3 genre with a novel mechanism and fun graphics, but it gets let down by a number of things (in no particular order):
- This is a short game: three worlds with six levels each, and while the graphics change, the gameplay is identical. Plus three (equally identical) bonus levels - but when one substracts the graphics, there are really only two ways to play.
- glitches: sometimes in the bonus round, the arrays become confused, and suddenly holes appear in the display, pieces don't move up to close that hole, pieces cannot be selected, or the selection applies to a piece not under your mouse, and pieces start occupying the same space. That makes the round unplayable, and since bonus rounds can take up to half an hour, having your game scuttled at the last minute by a computer bug is no fun at all.
- the gameplay is innovative, but the mechanics have drawbacks: you get, in effect, punished for making combinations of multiple pieces (rather than rewarded, as in other match-3 games), and the click-and-click-again gameplay is slower than click-and-drag (I play Bejewelled. I *know*) which makes the bonus round harder to play. Combine that with a selection that isn't always working (because you clicked in empty space and didn't see that it didn't actually select), and play becomes a bit hit-and-miss at the time when you can't afford mistakes.
- the graphics are cute, but the backgrounds are too busy and somewhat distracting
Overall, I'd recommend the game if you like the genre, but don't expect it to be wonderful because you'll be disappointed.