Coloropus Icon
Coloropus
  • GENREAdventure
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  • NO DEMO AVAILABLE
Coloropus Screenshot 1Coloropus Screenshot 2Coloropus Screenshot 3Coloropus Screenshot 4Coloropus Screenshot 5Coloropus Screenshot 6
Coloropus is an underwater adventure puzzle quest game about an octopod creature named Coloropus trying to save his girlfriend. Gameplay is based on solving color mixing and physics puzzles, fighting with dangerous underwater creatures and helping friendly ocean folks. The game has no use of spoken and written language. All interactions between the game’s characters come as funny animated dialogues telling main storyline and providing hints to Coloropus players.
  • Unique color-based puzzles (compare and mix colored inks)
  • Underwater themed physics-based puzzles
  • Colorful and bright vector graphics with color lighting
  • 12 soundtracks from water surface down to the deep
  • 40 unique hand-drawn game locations
  • 5 challenging bosses
  • More than 15 kinds of underwater creatures
  • Speechless and textless gameplay (no use of any text)
  • More than 50 unique animated dialogs with underwater speech
  • 30 wisely balanced achievements
  • When Coloropus dies, he goes through Heaven/Hell to get back
Component Min Required My System Will It Run?
Mac OS X10.6  —  Download the Mac Game Store App to compare your Mac requirements in real-time.

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CPU TypeIntel Mac Only  —  
CPU CoresAny  —  
CPU Speed2 GHz  —  
System RAM1 GB  —  
Drive Space300 MB  —  
Video RAM64 MB  —  
Video CardAny  —  
  1. Hard to control is the least of its problems.
    by A Riedesel, USA - Aug 9th 2013

    The character is hard to control. WIth no instructions, just 'cute' animations, the player is left floundering (pun acknowledged) for direction: is this screen important to me now? No? How about the next screen? What's this thing? Am I supposed to eat the fish? Why am I getting devil horns? Often the hint areas will be of the coloropus shrugging - funny, I was doing the same thing. I found it nearly impossible to grab items, and twice as hard to manipulate them. I thought Coloropus looked interesting enough to forego my usual 'not without a demo' requirement for a new game. I was wrong.

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