Fun for a while
Gets repetitive fast and doesn't provide the satisfaction of bigger more developed strategy games
|Mac Requirements||Minimum Supported||Will It Run?|
|Mac OS X||10.6.8||Download the MacGameStore App to compare your Mac's information in real-time.|
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|CPU Type||Intel Mac Only|
|CPU Speed||1.6 GHz|
|System RAM||1 GB|
I love staergy games, but this one sent me nuts. With no option for skill level one is set almost impossible & hugely annoying tasks. for instance one is asked to capture three cities, as not capturing & holding all three means you loose & try again. Here is the kicker, you only get seven moves, yes seven moves! This is against what I feel is a stratergy game, rush in, make bold sweeping moves only to see the computer do the same, you loose, so start over yet again. Just absurd, & as I say wholly annoying.
As a grand strategy games player I thought this game would be too simple to be interesting. I was wrong. The scope is certainly limited and it's mainly a good entry level game for beginners. But, surprisingly, the game offer challenges and hours of play/replay. I would say it's better that it looks.
I would have rated the game 4 or 5 if it had a difficulty level setting. It's hardly understandable this feature is lacking as it would have been really easy to implement using the existing game mechanics of prestige points. Prestige points can be used to "buy" (request from high command) more divisions or specialized brigades, so why not give more or less starting prestige as a difficulty level ?