
Mafia II: Director's Cut
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Live the life of Vito Scaletta, a small-time gangster with plenty of ambition and a talent for taking care of business. As Vito rises through the ranks of a powerful mob family, he discovers that life as a wise guy is as dangerous as it is glamorous.
In a gripping and stylish action adventure, Vito must prove himself an efficient enforcer, a skilled getaway driver and a reliable hit-man. Set in a mythic post-war America, Mafia II: Director’s Cut tells an intense story of friendship, loyalty, betrayal and revenge.
Features
- From the mean streets of Little Italy and Chinatown to the dizzying heights of its glittering skyline, find out if you have what it takes to be somebody in the city of Empire Bay.
- Immerse yourself in a violent criminal underworld in an all-consuming quest to become a man of honour.
- Navigate the dangerous twists and turns of an intricate plot played out in a spectacularly cinematic recreation of the 1940s and 50s.
- Lead the line in lethal shootouts, brutal hand-to-hand combat and tense stealth missions.
- Shoot the breeze with a rogue’s gallery of intriguing characters brought to life by outstanding voice-acting.
- Get behind the wheel of lovingly modelled period cars and burn rubber in white-knuckle chases.
- Play along to an evocative soundtrack of hit songs from the most popular crooners of the age.
- Get the full package! Mafia II: Director’s Cut is the definitive mob game, containing all the DLC and expansion packs, totaling over 12 hours of additional full-on gameplay.
Shopper Reviews
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A Flawed Masterpiece





A great game. With Director's Cut you get all the DLC plus the story. That includes clothes, cars and different stories such as Joe's and Jimmy's.
In my opinion the game is great. Details, physics and good graphics really make this a top Mac Game. Though I am running a 2010 Macbook Pro with 2.66 Ghz Intel Core 2 Duo and at times it will lag. It is overall smooth but when looking around I found that it lagged a bit. But I am also using a crappy mouse so that may be the problem.
It's really amazing and even though it is not as open world as GTA you can explore the city, go on rampages, rob stores and piss off the cops to your hearts content.
I definitely recommend it. -
Great Potential, not quite realised





Summarising my feelings about this game is quite difficult, mainly because I think I want to like it more than I actually do. I generally go for games which I think might have a well-developed story, interesting characters, and a good atmosphere to escape into. This one seemed to fit those criteria.
The introduction sequences and the beginning of the game seemed to justify my decision; I was instantly in love with the snowy streets of New York in the 1940s, the quality of the graphics, the attention to detail, and all the personalities that inhabited the city. To a large degree, it was these elements that made me come back to Mafia II again and again.
However, the main problem for me became one of disjuncture. The unfolding narrative and the objectives of the game seemed to let down the potential I saw at the start. They were simple, often repetitive, and made me feel disconnected with the much more vast terrain that I wanted to explore. The consequence was that I often just drove around the city rather than completing the tasks set for me, wanting to rebel against the increasingly one-dimensional plot being set by the game. It really would have been nice to have had more interaction with some characters that you end up just meeting once, the option to make some of your own decisions, and even a romance or something to offset the action.
After I had completed Mafia II, I started thinking about how it could have been better. Blade runner for the PC (1997?) is a good example. This game had multiple plot threads, the ability to decide who you wanted to be and something like 13 endings to account for this variety - all with a great ambience and soundtrack. Feral could have learnt some worthy lessons from this old classic.
I still come back to Mafia II from time to time, but mostly to do the same things I was doing in the main story - driving around whilst listening to the radio and enjoying the beautifully rendered vintage New York. -
Great Voice Acting Can't Save a Crappy Game





I bought this because I recognized some of the voice actors and was pretty excited. I love GTA clones as a general rule. Graphically, this game's well done. The voice acting? Great? The story is so-so, and the ending is just weak.
Game play is standard fare but with less options. Really no side missions (unless you count finding and ripping down wanted posters, sort of this game's answer to tagging territory in GTA: San Andreas). You'll meet some characters who tell you to come back later for work - but when you do they have nothing for you. There was a lot of development that could have been done there - a lot of fun missions that could have happened.
The game forces you to stick strictly to the plotline it's laid out. You can't really do anything else. And once the game ends (in a very "screw you" moment that makes you feel like you've wasted a few hours of your time), you can't go back and free play in the game like when you finish a GTA game. The game's over. The end. Very lame.
Since this is the "Director's Cut," there are other games in it you can play. One has you playing as Joe, the best friend in the main game's storyline, doing missions that correspond to the original game. Same problems, though - shoehorning, not a lot of independence, dull story. The other two games focus on Jimmy, a hitman for the mob, and have an actual scoring system like an arcade game. Same problems.
This game isn't worth the cost. I think of the things I could have spent that $39.95 on and it kills me. Avoid this unless the site's having some sale that drops the price below $20. Then it might be worth it.3 out of 6 shoppers found this helpful.Was this helpful? Yes No


Blood


