News & Announcements
739 MATCHING ARTICLES
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– Paper Sorcerer got an update. Patch notes are as follows: - Monks on 5-2 rebalanced - Dark Gift rebalanced - Ice effect added to Abyssal Frost - Excape switches added to 7-1 and 7-2 - Fixed scrolls using up two on use - Life Drinking Greatsword equippable by correct summons - Effect addes to Bleed status effect - Divine damage effect made smaller - Silver key doors on 8-2 now open without the key after activating the event - Shop interface tweaked - Items menu maneuverable by keyboard - HP and Energy bars added to item menu - Item menu now remembers last selected item - Selecting an item in the Shop now displays the proper stats and correct number in inventory - In Equip menu and Shop you can preview the effect equipment will have on you character - Info concerning status effects added - HP and DEF damage text adjusted - Minor grammar and spelling fixes | ||
– Game Dev Tycoon got an update. Patch notes are as follows: - Added: Mod support - Added: 6 languages all in beta (Russian, Portuguese (Brazil), Czech, German, Hungarian, Spanish) | ||
– Avadon 2: The Corruption got an update. Patch notes are as follows: - Commander Odil will no longer disappear for good when you need to report your victory over Konstina. - In the Trapped Lair, Avadon 2 will no longer mistakenly think Sulla is present. - A number of typo fixes. | ||
– Golden Trails 3: The Guardian's Creed Premium Edition got an update. Patch notes are as follows: - fixed sound problem (for airplay) | ||
– Paper Sorcerer got an update. Patch notes are as follows: - Added invert mouse option - Fixed AI bug where enemies only attack one character - Restoration crystals added to shop item list - Resting in bed now revives characters on Easy and Normal difficulties - Sleep chance to hit increased - Defend rebalanced, now higher, increased with agility - Anistropic filtering levels adjusted for less texture blurring - Info updated - Level up window no longer cuts off text - Backtracking through boss levels goes to the proper level - Dryad can use Arcanite Staff - Summon level up to Sorcerer level bugs fixed - Fixed truncated goblin stealing messages - Fixed chest event on 2-3 - Fixed town menu not highlighting - Grammar fixes - Fixed battle item menu not scrolling - Restoration crystal price increase - 1980's difficulty adjusted - Armor price and names tweaked | ||
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– Red Turn: The Road to Berlin 1943-45 got an update. Patch notes are as follows: This update fixes the issue with wrong flags being displayed in the force pool. | ||
– Unity of Command got an update. Patch notes are as follows: This update fixes some outstanding issues with the game and the scenario editor. CHANGELIST: * fix: in history mode, number of actions (>1000) wraps around below the action buttons * fix: crash when exiting game from history mode * fix: crash when loading DLC campaign for which no DLC is installed * fix: AI crash when AI is buying from OKH/Stavka reserve * add some more info about units in scenario editor force pool dialog * fix: force pool flags read from wrong DLC * fix: soviet romanians have blue step on the force pool sheet * fix: AI crash when all of the player's units are killed * fix: setting reorg limit to 0 makes game stuck at reorg action * fix: on the Game Bar display, AI prestige not updated when AI is spending | ||
– Door Kickers got an update. Patch notes are as follows: Features: - Breacher class and Shotguns added - Shotgun breaching now possible - repreaches Mechanical breaching where appropriate - Stealth class and Suppressed firearms added - Lock picking. Can be heard by enemies at short range. - Mission Editor - 3 new pistols - 7 new Semi-Auto/Auto weapons - 3 shotguns - 4 new single mission maps - 2 new random maps - Improvements to old maps - Improved the random mission generator - Improved enemy AI - New enemy AI: Sawn Off shotgunner - Troopers now holster the current weapon while operating devices (defusing bombs, lockpicking etc.) - Smoother path drawing around corners - Enemy Stun/reload icons are no longer visible in fog of war - Tooltips are now flipped when cut-off by the edge of the map - Improved visual effects (debris, burn marks, muzzle flash lights etc.) Modding / Structure changes: - Simplified new map creation; Background Entity no longer needed, texture directly referenced in mission file - changed location of single mission and RMG repositories - Differentiated Speed Reload vs Tactical Reload times for weapons Fixes: - Fixed flashbang trajectory showing different path that the actual one - Can no longer operate devices from behind walls/doors - You must now have LOS with an object in order to be able to interact with it - Fixed sometimes losing rclick orientation tracking - Fixed a bug where the path would not be highlighter while dragging it - Fixed some crashes | ||
– King's Bounty: Warriors of the North got an update. Patch notes are as follows: Fixes missing characters bug. | ||
– Lilly Looking Through got an update. Patch notes are as follows: This update has optimizations and options to better run on more computer configurations. + Added a 1280x720 view in full screen option. This should allow more people to run in full screen mode. There are several ways to get into this mode - The full screen/windowed mode button on the main screen will now switch through complete full screen, 1280x720 full screen and windowed mode. - You can hit control-s when not in windowed mode. If nothing happens click on the screen and hot control-s again. - On screen resolutions greater than 1920x1080, it will switch to this mode. It can be overridden by changing the screen mode in game. + Pause 3D rendering while the intro movie and the option screen is displayed. + Added Quality settings of High, Medium, Low and Lowest. You can change the setting by click on the “Quality=“ text on the options screen. + Added software mode for those graphics chip sets that are not supported by 3D hardware mode. Also, added option to run in hardware constrained mode for these graphics chip sets. | ||
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– Golden Trails 2: The Lost Legacy got an update. Patch notes are as follows: Fixed sound problem (for airplay) | ||
– Cradle of Rome got an update. Patch notes are as follows: Do not update to this version if you have a PowerPC Mac or Mac OS X 10.5. It is no longer supported. This update is for 10.6.8 users or later. | ||
– The Raven – Legacy of a Master Thief Deluxe Edition got an update. Patch notes are as follows: Includes chapter 3. | ||
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– Romance of Rome got an update. Patch notes are as follows: Sound problem fix (airplay) Save path update Little code improvement | ||
– Letters From Nowhere got an update. Patch notes are as follows: Intel only. Do not upgrade if you are on a PowerPC Mac. Sound problem fix (airplay) Save path update Little code improvement | ||
– Letters From Nowhere 2 got an update. Patch notes are as follows: Intel only. Do not upgrade if you are on PowerPC. Magic particles 2.18 support ge-core x64 support Mac os x 10.8 support Fix bug: airplay sound device ignore |
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