Version 1.61 was released in February, and it seems to have fixed the freezing bug reported earlier by others. At least I did not experience the bug, and I completed the ten-turn Poland scenario. This is a good addition to the small number of hexagon-based, my-turn your-turn games available for the Mac. All of the elements that WW II buffs look for are here: decisions requiring tradeoffs between upgrades, replacements, and technology; different types of land, sea, and air units; and supply, production and weather rules that must be factored into decision-making. There are tactical tricks to learn depending on terrain, weather, and types of units. The map can either be realistically rendered, or rendered in the colors and grid of a classic hexagon-based board game. The unit sprites are muddy but the optional NATO-style symbols are clear as a bell. The interface is not as user-friendly as the Slitherine/Freeverse release "Commander: Europe at War," but unlike CEAW the map in "Time of Wrath" does allow one to zoom very close in as well as to zoom way out. Naval warfare is abstracted; fleets are assigned to various types of missions and the computer resolves encounters depending on the types of enemy fleets, convoys, etc. that a player's fleet encounters. Fans of the genre will like "Time of Wrath" - assuming that the freezing bug that others experienced earlier really is a thing of the past.